Exemplo n.º 1
0
        public void Setup(Context ctx, IHasResource r)
        {
            Context = ctx;
            PC      = r as PC;

            Globals.Populate(PortraitBox, Context.Djn.Portraits);

            AttitudeBox.Value         = PC.Attitude;
            BackRowBox.Checked        = PC.Flags.HasFlag(PCFlags.BackRow);
            JobBox.SelectedIndex      = (int)PC.Job;
            NameBox.Text              = ctx.GetString(PC.NameId);
            PartyBox.Checked          = PC.Flags.HasFlag(PCFlags.InParty);
            PortraitBox.SelectedItem  = Globals.Resolve(ctx, PC.PortraitId);
            PronounsBox.SelectedIndex = (int)PC.Pronouns;
            XPBox.Value = PC.Experience;

            for (int i = 0; i < Globals.NumJobs; i++)
            {
                jobLevels[i].Value = PC.JobLevels[i];
            }

            for (int i = 0; i < Globals.InventorySize; i++)
            {
                items[i].Context = ctx;
                items[i].Item    = PC.Items[i];
            }

            SkillsList.Values = PC.Skills;

            StatsBoxes.Stats = PC.Stats;
            StatsBoxes.UpdateFields();
        }
Exemplo n.º 2
0
        public void Setup(Context ctx, IHasResource r)
        {
            Context = ctx;
            Item    = r as Item;

            NameBox.Text = ctx.GetString(Item.NameId);

            Globals.Populate(ImageBox, Context.Djn.Things);
            ImageBox.SelectedItem = Globals.Resolve(Context, Item.ImageId);

            TypeBox.SelectedIndex = (int)Item.Type;

            ValueBox.Value = Item.Value;

            SpecialBox.SelectedIndex = (int)Item.Special;
            SArg1Box.Value           = Item.SpecialArg1;
            SArg2Box.Value           = Item.SpecialArg2;

            StatsBoxes.Stats = Item.Stats;
            StatsBoxes.UpdateFields();

            LightFlag.Checked     = Item.Flags.HasFlag(ItemFlags.Light);
            HeavyFlag.Checked     = Item.Flags.HasFlag(ItemFlags.Heavy);
            StackedFlag.Checked   = Item.Flags.HasFlag(ItemFlags.Stacked);
            MediumFlag.Checked    = Item.Flags.HasFlag(ItemFlags.MediumRange);
            LongFlag.Checked      = Item.Flags.HasFlag(ItemFlags.LongRange);
            DexterityFlag.Checked = Item.Flags.HasFlag(ItemFlags.DexterityWeapon);
        }
Exemplo n.º 3
0
        public void Apply()
        {
            Monster.NameId     = Context.GetStringId(NameBox.Text, Monster.NameId);
            Monster.ImageId    = (ImageBox.SelectedItem as Resource).ID;
            Monster.Row        = (Row)RowBox.SelectedIndex;
            Monster.AiId       = (AIBox.SelectedItem as Resource).ID;
            Monster.Experience = (uint)XPBox.Value;
            Monster.DropsId    = (DropsBox.SelectedItem as Resource).ID;
            StatsBoxes.Apply();

            Monster.Skills = SkillsList.Values.ToList();

            Saved?.Invoke(this, null);
        }
Exemplo n.º 4
0
        public void Apply()
        {
            Item.NameId      = Context.GetStringId(NameBox.Text, Item.NameId);
            Item.ImageId     = (ImageBox.SelectedItem as Resource).ID;
            Item.Type        = (ItemType)TypeBox.SelectedIndex;
            Item.Value       = (uint)ValueBox.Value;
            Item.Special     = (ItemSpecial)SpecialBox.SelectedIndex;
            Item.SpecialArg1 = (short)SArg1Box.Value;
            Item.SpecialArg2 = (short)SArg2Box.Value;
            StatsBoxes.Apply();

            ItemFlags fl = ItemFlags.None;

            if (LightFlag.Checked)
            {
                fl |= ItemFlags.Light;
            }
            if (HeavyFlag.Checked)
            {
                fl |= ItemFlags.Heavy;
            }
            if (StackedFlag.Checked)
            {
                fl |= ItemFlags.Stacked;
            }
            if (MediumFlag.Checked)
            {
                fl |= ItemFlags.MediumRange;
            }
            if (LongFlag.Checked)
            {
                fl |= ItemFlags.LongRange;
            }
            if (DexterityFlag.Checked)
            {
                fl |= ItemFlags.DexterityWeapon;
            }
            Item.Flags = fl;

            Saved?.Invoke(this, null);
        }
Exemplo n.º 5
0
        public void Setup(Context ctx, IHasResource r)
        {
            Context = ctx;
            Monster = r as Monster;

            Globals.Populate(AIBox, Context.Djn.AIProfiles);
            Globals.Populate(ImageBox, Context.Djn.GrfSubtype(ResourceSubtype.Monster));
            Globals.Populate(DropsBox, Context.Djn.Type <DropTable>());

            NameBox.Text          = Context.GetString(Monster.NameId);
            ImageBox.SelectedItem = Globals.Resolve(Context, Monster.ImageId);
            RowBox.SelectedIndex  = (int)Monster.Row;
            AIBox.SelectedIndex   = (int)Monster.AiId;
            XPBox.Value           = Monster.Experience;
            DropsBox.SelectedItem = Globals.Resolve(Context, Monster.DropsId);
            StatsBoxes.Stats      = Monster.Stats;

            SkillsList.Values = Monster.Skills;

            StatsBoxes.UpdateFields();
        }
Exemplo n.º 6
0
        private void OKBtn_Click(object sender, EventArgs e)
        {
            PCFlags flags = PCFlags.None;

            if (BackRowBox.Checked)
            {
                flags |= PCFlags.BackRow;
            }
            if (PartyBox.Checked)
            {
                flags |= PCFlags.InParty;
            }

            PC.Attitude   = (short)AttitudeBox.Value;
            PC.Experience = (uint)XPBox.Value;
            PC.Flags      = flags;
            PC.Job        = (Job)JobBox.SelectedIndex;
            PC.NameId     = Context.GetStringId(NameBox.Text, PC.NameId);
            PC.PortraitId = (PortraitBox.SelectedItem as Resource).ID;
            PC.Pronouns   = (Pronouns)PronounsBox.SelectedIndex;
            StatsBoxes.Apply();

            for (int i = 0; i < Globals.NumJobs; i++)
            {
                PC.JobLevels[i] = (ushort)jobLevels[i].Value;
            }

            for (int i = 0; i < Globals.InventorySize; i++)
            {
                items[i].Apply();
            }

            PC.Skills = SkillsList.Values.ToList();

            Saved?.Invoke(this, null);
            Context.UnsavedChanges = true;
            Close();
        }