public FactionStatistics(string name)
 {
     Name         = name;
     Missions     = 0;
     Influence    = 0;
     Reputation   = 0;
     Credits      = 0;
     Rewards      = new Dictionary <string, MissionReward>();
     this.Systems = new Dictionary <long, SystemInfluence>();
     FactionStats = defstats;
 }
 public void AddFactionStats(Stats.FactionInfo mc)
 {
     FactionStats = mc;
 }