private PlaylistsHolder() { playlists = new List <IPlaylist>(); var bitrates = new StationsCollection(); UserPlaylist smallPlaylist = new UserPlaylist(); UserPlaylist largePlaylist = new UserPlaylist(); Composition song = new Composition() { Name = "song" }; Composition theme = new Composition() { Name = "theme" }; Composition melody = new Composition() { Name = "melody" }; smallPlaylist.Playlist.Add(song); smallPlaylist.Playlist.Add(theme); largePlaylist.Playlist.Add(song); largePlaylist.Playlist.Add(theme); largePlaylist.Playlist.Add(melody); playlists.Add(smallPlaylist); playlists.Add(largePlaylist); }
/// <summary> /// Creates a new empty StationMemory instance on the train set. /// </summary> internal StationsMemory() { Stations = new StationsCollection(); _lastCompDkingIdx = -1; }