Exemplo n.º 1
0
 //创建原地区域
 private void CreateStationarySafetyArea()
 {
     if (stationaryAreaMono == null)
     {
         stationaryAreaObject = new GameObject(STATIONARY_NAME);
         stationaryAreaMono   = stationaryAreaObject.AddComponent <StationaryAreaMono>();
     }
 }
Exemplo n.º 2
0
 //销毁原地区域
 private void DestroyStationaryArea()
 {
     if (stationaryAreaObject != null)
     {
         GameObject.Destroy(stationaryAreaObject);
     }
     stationaryAreaObject = null;
     stationaryAreaMono   = null;
 }