Exemplo n.º 1
0
 /// <summary>
 /// Populate values from the base palette.
 /// </summary>
 public void PopulateFromBase()
 {
     // Populate only the designated styles
     StateDisabled.PopulateFromBase(PaletteState.Disabled);
     StateNormal.PopulateFromBase(PaletteState.Normal);
     OverrideFocus.PopulateFromBase(PaletteState.FocusOverride);
     OverrideVisited.PopulateFromBase(PaletteState.LinkVisitedOverride);
     OverrideNotVisited.PopulateFromBase(PaletteState.LinkNotVisitedOverride);
     OverridePressed.PopulateFromBase(PaletteState.LinkPressedOverride);
 }
Exemplo n.º 2
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 /// <summary>
 /// Populate values from the base palette.
 /// </summary>
 /// <param name="common">Reference to common settings.</param>
 /// <param name="gridStyle">Grid style to use for populating.</param>
 public void PopulateFromBase(KryptonPaletteCommon common,
                              GridStyle gridStyle)
 {
     // Populate only the designated styles
     StateDisabled.PopulateFromBase(common, PaletteState.Disabled, gridStyle);
     StateNormal.PopulateFromBase(common, PaletteState.Normal, gridStyle);
     StateTracking.PopulateFromBase(common, PaletteState.Tracking, gridStyle);
     StatePressed.PopulateFromBase(common, PaletteState.Pressed, gridStyle);
     StateSelected.PopulateFromBase(common, PaletteState.CheckedNormal, gridStyle);
 }
Exemplo n.º 3
0
 /// <summary>
 /// Populate values from the base palette.
 /// </summary>
 public void PopulateFromBase()
 {
     // Populate only the designated styles
     OverrideFocus.PopulateFromBase(PaletteState.FocusOverride);
     StateDisabled.PopulateFromBase(PaletteState.Disabled);
     StateNormal.PopulateFromBase(PaletteState.Normal);
     StateTracking.PopulateFromBase(PaletteState.Tracking);
     StatePressed.PopulateFromBase(PaletteState.Pressed);
     StateSelected.PopulateFromBase(PaletteState.CheckedNormal);
 }
 /// <summary>
 /// Populate values from the base palette.
 /// </summary>
 public void PopulateFromBase()
 {
     // Populate only the designated styles
     StateNormal.PopulateFromBase(PaletteState.Normal);
     StateDisabled.PopulateFromBase(PaletteState.Disabled);
 }
 /// <summary>
 /// Populate values from the base palette.
 /// </summary>
 public void PopulateFromBase()
 {
     StateDisabled.PopulateFromBase(PaletteState.Disabled);
     StateNormal.PopulateFromBase(PaletteState.Normal);
 }