Exemplo n.º 1
0
    public void StatSetter(StatSelect statType, int amount)
    {
        switch (statType)
        {
        case StatSelect.FAITH:
        {
            faith += amount;
            break;
        }

        case StatSelect.GOODBAD:
        {
            goodBad += amount;
            break;
        }

        case StatSelect.OBEDIENCE:
        {
            obedience += amount;
            break;
        }

        case StatSelect.RESENTMENT:
        {
            resentment += amount;
            break;
        }

        case StatSelect.SUICIDE:
        {
            suicide += amount;
            break;
        }

        case StatSelect.VIOLENCE:
        {
            violence += amount;
            break;
        }
        }
    }
Exemplo n.º 2
0
    //gets selected stat
    public int StatGetter(StatSelect statType)
    {
        switch (statType)
        {
        case StatSelect.FAITH:
        {
            return(faith);
        }

        case StatSelect.GOODBAD:
        {
            return(goodBad);
        }

        case StatSelect.OBEDIENCE:
        {
            return(obedience);
        }

        case StatSelect.RESENTMENT:
        {
            return(resentment);
        }

        case StatSelect.SUICIDE:
        {
            return(suicide);
        }

        case StatSelect.VIOLENCE:
        {
            return(violence);
        }
        }
        return(0);
    }