private float GetMoveMultiplier() { var stat = statCollection.MoveMultiplier(); stat.Create(); return(MechDefStatisticModifier.ModifyStatistic(stat, mechDef)); }
private float GetMoveMultiplier() { var stat = statCollection.MoveMultiplier(); stat.Create(); return(MechDefStatisticModifier.ModifyStatistic(stat, mechDef)); }