private void Start() { if (PlayerPrefs.HasKey("Lvl" + lvl + "stars")) { starsController.Set(PlayerPrefs.GetInt("Lvl" + lvl + "stars")); } else { PlayerPrefs.SetInt("Lvl" + lvl + "stars", 0); starsController.Set(0); } }
public void Open() { Level l = Level.choosen; lname.text = "<color=#CF0000>Stage 1-" + l.lvl + "</color>\n" + l.lname; starsController.Set(l.stars); bg.SetActive(true); gameObject.SetActive(true); levelName.SetActive(false); backButton.SetActive(false); }