Exemplo n.º 1
0
 void OnTriggerEnter2D(Collider2D theObject)
 {
     //if an enemy hits the attack area it is destroyed
     if (theObject.CompareTag(with))
     {
         theObject.gameObject.GetComponent <Health> ().DealDamage(damageAmount);
         staminaBar.attack();
     }
 }