public void Copy(FloatProgression f) { Stages.Clear(); for (int i = 0; i < f.Stages.Count; ++i) { addStage(f.Stages[i].Value, f.Stages[i].ValueVariance, f.Stages[i].Alpha); } Cycles = f.Cycles; Loop = f.Loop; }
/// <summary> /// Reloads <see cref="Stages"/> collection accordingly to selected <see cref="NoteStageType"/> /// </summary> private void ReloadStages() { Stages?.ForEach(x => x.IsSelected = false); Stages?.Clear(); Stages?.AddRange(NoteService .CurrentNotesAppSettings .StagesList .Where(x => x.StageType == NoteStageType)); }
public void Load(ORM.ProjectInfoView project) { if (_dc != null) { _dc.Dispose(); } ; _dc = new FPMDataContext(); Stages.Clear(); var mainStage = new ProjectStageTile() { ID = -1, Name = "Основные данные", SortIndex = 0, IsPublic = true, RowState = 0, }; Stages.Add(mainStage); FocusedStage = mainStage; _project = project; _originalProject = project.ToProject(); if (_project.ID > 0) { var stages = _dc.ProjectStage .Where(x => x.RowState == Convert.ToInt16(ERowState.Active) && x.ProjectID == _project.ID && (x.IsPublic || (UserSettings.ProfileRole == ERole.Administrator) || x.ResponsibleRole == Convert.ToInt16(UserSettings.ProfileRole))) .OrderBy(x => x.SortIndex); foreach (var stage in stages) { Stages.Add(new ProjectStageTile(stage)); } ; } else { Stages.Add(new ProjectStageTile(EStageTemplate.Sketch, 1)); Stages.Add(new ProjectStageTile(EStageTemplate.Contract, 2)); Stages.Add(new ProjectStageTile(EStageTemplate.Payment, 3)); Stages.Add(new ProjectStageTile(EStageTemplate.Shipment, 4)); }; Stages.Where(x => x.Project == null).ToList().ForEach(x => x.Project = _originalProject); OnStageChanged(); isLoaded = true; }
private void BuildStagesForNewQuest() { Stages.Clear(); var first = CurrentQuest.FirstStage; if (first == null) { return; } var firstStage = new List <QuestStageDetailsViewModel>(); var viewModel = new QuestStageDetailsViewModel(first); firstStage.Add(viewModel); Stages.Add(new QuestStageContainer(firstStage)); BuildStages(viewModel); }
public void Clear() { Stages.Clear(); }