Exemplo n.º 1
0
 void Start()
 {
     cutScene = GameObject.Find("CutScene");
     cutScene.SetActive(false);
     firePoint    = gameObject.transform.GetChild(0);
     timeBtwSpawn = startTimeBtwSpawn;
     stageReq     = GameObject.FindObjectOfType <StageRequirement>().GetComponent <StageRequirement>();
 }
Exemplo n.º 2
0
 // Start is called before the first frame update
 void Start()
 {
     transform.localScale = Vector3.zero;
     StartCoroutine(LerpScale(new Vector3(1, 1, 0), duration));
     if (GameObject.FindObjectOfType <StageRequirement>() != null)
     {
         stageReq = GameObject.FindObjectOfType <StageRequirement>().GetComponent <StageRequirement>();
     }
 }