private void OnEnable() { owner = new SpriteFactory.Editor.SpriteInspector(this); owner.OnEnable(); }
private void OnEnable() { owner = new SpriteFactory.Editor.SpriteInspector(this); owner.OnEnable(); }
private void OnEnable() { owner = new SpriteFactory.Editor.SpriteInspector(this); owner.OnEnable(); }
private void OnEnable() { owner = new SpriteFactory.Editor.SpriteInspector(this); owner.OnEnable(); }