Exemplo n.º 1
0
    public void SpritesCacheTest()
    {
        Assert.NotNull(anObject: spriteAtlas);

        SpriteCache cache = SpriteCache.Atlas(atlas: spriteAtlas);

        Assert.IsTrue(
            condition: cache.Sprite.ContainsKey(key: "Attack_1"),
            message: "Attack_1 missing");

        Assert.IsFalse(
            condition: cache.Sprite.ContainsKey(key: "Attack_6"),
            message: "Attack_6 exists");

        Assert.AreEqual(
            expected: cache.Sprite[key: "Attack_1"].name, actual: "Attack_1",
            message: "Sprite Name incorrect");

        string sprites = string.Join(
            separator: ", ",
            value: new List <string>(collection: cache.Sprite.Keys)
            .Select(selector: x => x.ToString()).ToArray());

        Debug.Log("Atlas contains: " + sprites);
        Debug.Log("Sprites.Cache works as expected");
    }
Exemplo n.º 2
0
    public void SpritesContentsTest()
    {
        Assert.NotNull(anObject: spriteAtlas);

        SpriteCache cache   = SpriteCache.Atlas(atlas: spriteAtlas);
        Sprite      attack1 = cache.Sprite[key : "Attack_1"];

        Texture2D texture1A = Contents.Texture(sprite: attack1);

        Assert.NotNull(anObject: texture1A);

        Texture2D texture1B = Contents.Texture(atlas: spriteAtlas, name: "Attack_1");

        Assert.NotNull(anObject: texture1B);

        Assert.AreEqual(expected: texture1A.imageContentsHash, actual: texture1B.imageContentsHash);

        Debug.Log("Sprites.Contents works as expected");
    }