Exemplo n.º 1
0
    /// <summary>
    /// Sets up all protected parameters.
    /// </summary>
    /// <param name="parent"> Object in the scene (called RuntimeRows) that is a parent to all generated rows of elements. </param>
    protected void SetupNet(Transform parent)
    {
        knotClone = GameObject.Find("KnotForNet");
        UpdateKnot();

        knotClone.transform.parent = parent;
        knotClone.tag   = "knotrow";
        knotClone.layer = 9;

        splineComputer    = knotClone.GetComponent <SplineComputer>();
        basePoints        = splineComputer.GetPoints();
        basePointCount    = basePoints.Length;
        currentPointCount = basePointCount;
        point_size        = splineComputer.GetPointSize(0);
        updateValues      = false;
    }