Exemplo n.º 1
0
 void OnTriggerEnter(Collider collider)
 {
     if (collider.gameObject.tag == "Player")
     {
         _spell_manager.AddSpell(Matrix4x4.TRS(_translation, Quaternion.Euler(_rotation), _scaling));
         StartCoroutine(DestroyAndPlaySound());
     }
 }
Exemplo n.º 2
0
        public override void Initialize()
        {
            Stats  = new HeroStats(Record, Data.SkinId);
            Model  = Data.ChampionName;
            Death  = new HeroDeath(this);
            SkinId = Data.SkinId;
            Score  = new Score();
            this.StatsUpdateTimer = new UpdateTimer(STATS_REFRESH_DELAY);
            base.Initialize();

            SpellManager.AddSpell(4, SpellProvider.Instance.GetSpell(this, 4, Data.Summoner1Spell));
            SpellManager.AddSpell(5, SpellProvider.Instance.GetSpell(this, 5, Data.Summoner2Spell));
        }
Exemplo n.º 3
0
        public override void Create()
        {
            Game.Send(new HeroSpawnMessage(NetId, PlayerNo, Data.TeamId, SkinId, Data.Name,
                                           Model));

            UpdateInfos();
            UpdateStats(false);
            UpdateHeath();


            if (Game.Map.Script.RecallAllowed)
            {
                Inventory.AddExtraItem(BLUE_PILL_ITEMID, 7);
                SpellManager.AddSpell(13, SpellProvider.Instance.GetSpell(this, 13, "Recall", true));
            }
        }
Exemplo n.º 4
0
    public void OnDrop(PointerEventData eventData)
    {
        Transform dropedTransform = eventData.pointerDrag.gameObject.GetComponent <Transform>();

        ItemDragHandler dropedDragHandler = dropedTransform.GetComponent <ItemDragHandler>();

        Item dropedItem = dropedDragHandler.DragedItem;

        if (dropedItem != null)
        {
            if (!IsLocked && dropedItem.Data.Type == _itemType)
            {
                _image.enabled = true;

                _image.sprite = dropedItem.Data.ItemImage;

                _spellManager.AddSpell((ISpellsProvider)dropedItem.Data, Id);
            }
        }
    }