// Use this for initialization
    void Start()
    {
        spellCard.print();

        nameText.text         = spellCard.name;
        descriptionText.text  = spellCard.description;
        attacktValueText.text = spellCard.attackValue.ToString();

        cardImage.sprite = spellCard.cardImage;

        if (cardNameImage == null)
        {
            Debug.Log("cardnameimage is null");
        }
        if (spellCard.ribbons == null)
        {
            Debug.Log("ribbons is null");
        }
        cardNameImage.sprite = spellCard.ribbons[(int)spellCard.typeOfElement];
    }