Exemplo n.º 1
0
 private void Awake()
 {
     sasf            = GameObject.Find("Data/ClientData").GetComponent <SpellAndStaffPrefabs>();
     owsc            = GameObject.Find("Data/ClientData").GetComponent <OWSkinController>();
     leftArrowSS     = GameObject.Find("UICanvas1/PlayerPanel/SkinSelectionPanel/LeftArrow");
     rightArrowSS    = GameObject.Find("UICanvas1/PlayerPanel/SkinSelectionPanel/RightArrow");
     skinPanelHeader = GameObject.Find("UICanvas1/PlayerPanel/SkinSelectionPanel/ParchmentPanel/Header/HeaderText")
                       .GetComponent <TextMeshProUGUI>();
     activeCards   = 1;
     bodySelected  = false;
     feetSelected  = false;
     handsSelected = false;
     headSelected  = false;
     skinContentRT = skinSelectContent.GetComponent <RectTransform>();
     InstantiateStaffs();
     GetAvailableSkins();
     InstantiateSkins(availableBodySkins, bodyPrefab, bodySkinUI);
     InstantiateSkins(availableFeetSkins, feetPrefab, feetSkinUI);
     InstantiateSkins(availableHandSkins, handsPrefab, handsSkinUI);
     InstantiateSkins(availableHeadSkins, headPrefab, headSkinUI);
     GetAndToggleAllSkins(false);
     PopulateBubbleCardPool();
 }