// Detect capture state changes and write the capture state to the text block. void myRecognizer_AudioCaptureStateChanged(SpeechRecognizer sender, SpeechRecognizerAudioCaptureStateChangedEventArgs args) { if (args.State == SpeechRecognizerAudioCaptureState.Capturing) { //playSound("Say an action or say help for more information"); } else if (args.State == SpeechRecognizerAudioCaptureState.Inactive) { //playSound("No word processing"); } }
void speechRecognizer_AudioCaptureStateChanged(SpeechRecognizer sender, SpeechRecognizerAudioCaptureStateChangedEventArgs e) { Dispatcher.BeginInvoke(() => CaptureStatusTextBlock.Text = e.State.ToString()); }
void speechRecognizer_AudioCaptureStateChanged(SpeechRecognizer sender, SpeechRecognizerAudioCaptureStateChangedEventArgs e) { Dispatcher.BeginInvoke(() => CaptureStatusTextBlock.Text = e.State.ToString()); }