Exemplo n.º 1
0
        public override void SpecMove(SpecMoveType nType, InputManager.Axis ax, float val)
        {
            switch (nType)
            {
            case SpecMoveType.JUMP:
                if (_slopeChk >= _pCon.slopeLimit)
                {
                    return;
                }

                if (IsGrounded)
                {
                    SpeedTarget = CheckSpeedTarget();
                    _jumping    = true;
                    Move(ax, val);
                }
                break;

            default:                        // Default to regular move
                Move(ax, val);
                break;
            }
        }
Exemplo n.º 2
0
 // Movement with additional criteria or effects
 public override void SpecMove(SpecMoveType nType, InputManager.Axis ax, float val)
 {
     // Implement here
 }
Exemplo n.º 3
0
 public abstract void SpecMove(SpecMoveType nType, InputManager.Axis ax, float val);