void Controller() { if (currentSubtitle == 0 || currentSubtitle == 1 || currentSubtitle == 3 || currentSubtitle == 5) { speaker = Speaking.Leader; } else if ( currentSubtitle == 2 || currentSubtitle == 4 || currentSubtitle == 6) { speaker = Speaking.King; } if (speaker == Speaking.Leader) { curObject = LeaderObject; curHeight = LeaderHeight; curSide = LeaderSide; } else if (speaker == Speaking.King) { curObject = KingObject; curHeight = KingHeight; curSide = KingSide; } if (currentSubtitle == 6) { KingAnimationObject.animation.CrossFade("Point"); } }
public override int GetHashCode() { int hash = 1; if (Id != 0L) { hash ^= Id.GetHashCode(); } if (Z != 0F) { hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(Z); } if (Speaking != 0) { hash ^= Speaking.GetHashCode(); } if (Data.Length != 0) { hash ^= Data.GetHashCode(); } if (rect_ != null) { hash ^= Rect.GetHashCode(); } if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }
private void DoTick() { foreach (var playerService in PlayerServices) { if (playerService.Commands.Count > 0) { var command = playerService.Commands.Dequeue(); var player = playerService.Player; if (!_commandParser.Parse(player, command)) { player.InvalidCommand(command); } } } foreach (var playerService in PlayerServices) { Speaking.ExecuteMagic(playerService.Player); } foreach (var playerService in PlayerServices) { playerService.Tick(); } }
public MainWindow() { InitializeComponent(); this.main = this; this.screenWidth = System.Windows.SystemParameters.PrimaryScreenWidth; this.screenHeight = System.Windows.SystemParameters.PrimaryScreenHeight; this.Height = 55; this.Width = this.maxWindowWidth; this.Top = screenHeight - this.Height + 7; this.Left = screenWidth - this.Width + 7; this.Topmost = true; this.Show(); this.sm = new Speaking(); mmiC = new MmiCommunication("localhost", 8000, "User1", "GUI"); mmiC.Message += MmiC_Message; mmiC.Start(); //UpdateKinectStatus("active"); }
public Michael() { handlerName = this.GetType().Name; intentsToHandle.Add("ASB-digital-comms-team-perf"); intentsToHandle.Add("ASB-digital-comms-highlight"); intentsToHandle.Add("ASB-digital-comms-squad-mvp"); intentsToHandle.Add("ASB-digital-comms-enjoyed-most"); intentsToHandle.Add("ASB-digital-comms-still-need-host-RCU"); intentsToHandle.Add("ASB-digital-comms-financial-climate"); intentsToHandle.Add("ASB-digital-comms-terminator"); intentsToHandle.Add("ASB-digital-comms-universe-muscles"); intentsToHandle.Add("ASB-digital-comms-shut-you-down"); intentsToHandle.Add("ASB-digital-comms-emily-creation"); speaking = new Speaking(); }
private void speaking_Click(object sender, RoutedEventArgs e) { Speaking Speaking = new Speaking(); Speaking.WindowStartupLocation = System.Windows.WindowStartupLocation.CenterScreen; this.Close(); Speaking.Show(); }
public static Speaking GetSpeakingItem(long ID) { Speaking Item = null; Cache.TryGetValue(ID, out Item); return(Item); }
public Intro() { handlerName = this.GetType().Name; intentsToHandle.Add("ASB-Digital-comms-opening"); speaking = new Speaking(speeches); }
/// <summary> /// Initializes a new instance of the <see cref="WebrtcManager"/> class. /// </summary> /// <param name="inputDeviceId">The id of the input device.</param> /// <param name="outputDeviceId">The id of the output device.</param> public WebrtcManager() { manager = new Webrtc.WebrtcManager(); manager.IpAndPortObtained += (ip, port) => IpAndPortObtained.Invoke(this, new Tuple <string, ushort>(ip, port)); manager.AudioInData += (sender, data) => AudioInData?.Invoke(sender, data); manager.AudioOutData += (sender, data) => AudioOutData?.Invoke(sender, data); manager.Speaking += (sender, data) => Speaking?.Invoke(sender, data); }
public Rommel() { handlerName = this.GetType().Name; intentsToHandle.Add("ASB-digital-comms-rommel"); speaking = new Speaking(speeches); }
private void OnSpeak() { if (!string.IsNullOrEmpty(Speaking.Text)) { Speak(Speaking.Text); Speaking.Clear(); } }
public static void New(Speaking a) { if (Cache.ContainsKey(a.ID)) { Logger.Error("Duplicate speaking item name " + a.ID); return; } Cache.Add(a.ID, a); Add(a); }
internal void Init(ClientController controller) { Controller = controller; Speaking.Clear(); chat.Inlines.Clear(); whom.Items.MoveCurrentToFirst(); for (int i = whom.Items.Count - 1; i != 0; i--) { whom.Items.RemoveAt(i); } }
public float walking, wait; //for walking and waiting time // Use this for initialization void Start() { notalking = true; //The npc is walking speak = FindObjectOfType <Speaking> (); //just setting object of class rigid = GetComponent <Rigidbody2D> (); // -------------- lowWalk = area.bounds.min; //Sets lower bound highWalk = area.bounds.max; //Sets higher bound waitforcount = wait; //sets wait counter equal to wait time movecount = walking; //sets walk counter equal to walk time forwalking(); //calls function _area = true; //The area is ture }
public void Mute(Client player, bool silent = false) { if (Listening.TryRemove(player)) { if (!silent) { player.Message("Radio off."); } } Speaking.TryRemove(player); player.setData("RADIO_MODE", "off"); player.UpdateHUD(); }
public static void Load(List <long> IDS) { StringBuilder IDSB = new StringBuilder(); foreach (var items in IDS) { if (IDSB.Length != 0) { IDSB.Append(','); } IDSB.Append(items); } var reader = DatabaseManager.Provider.ExecuteReader("SELECT * FROM items_speaking WHERE id IN (" + IDSB.ToString() + ");"); while (reader.Read()) { var item = new Speaking() { ID = reader.GetInt64("id"), LastEatYear = reader.GetInt32("LastEatYear"), LastEatTime = reader.GetInt32("LastEatTime"), LastEatHour = reader.GetInt32("LastEatHour"), Humour = reader.GetInt32("humour"), Masque = reader.GetInt32("masque"), Type = reader.GetInt32("type"), LinkedItem = reader.GetInt64("linkedItem"), EXP = reader.GetInt64("xp"), YearInter = reader.GetInt32("YearInter"), DateInter = reader.GetInt32("DateInter"), HourInter = reader.GetInt32("HourInter"), YearReceive = reader.GetInt32("YearReceived"), DateReceived = reader.GetInt32("DateReceived"), HourReceived = reader.GetInt32("HourReceived"), Associated = reader.GetInt32("Associated"), TemplateReal = reader.GetInt32("TemplateReal"), LivingItem = reader.GetInt64("livingitem"), Stats = reader.GetString("stats"), }; Cache.Add(item.ID, item); } reader.Close(); Cache.Values.Where(x => !x.Intialized).ToList().ForEach(x => x.Intialize()); }
public bool Leave(Client player, bool removeMember = true) { bool wasRemoved = false; if (removeMember) { wasRemoved = ChannelMembers.Remove(player.GetCharacterId()); } wasRemoved |= Listening.TryRemove(player); Speaking.TryRemove(player); if (wasRemoved) { player.SetRadioChannel(0); player.resetData("RADIO_MODE"); player.UpdateHUD(); } return(wasRemoved); }
private async void VoiceConnection_Speak(object sender, Voice.VoiceConnectionEventArgs <Voice.DownstreamEvents.Speak> e) { await CoreApplication.MainView.CoreWindow.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () => { if (e.EventData.UserId == DisplayedUser.UserId) { if (e.EventData.Speaking) { Speaking.Begin(); } else { StopSpeaking.Begin(); } } }); }
public static void Load(long IDS) { var reader = DatabaseManager.Provider.ExecuteReader("SELECT * FROM items_speaking WHERE id = " + IDS + ";"); Speaking item = null; while (reader.Read()) { item = new Speaking() { ID = reader.GetInt64("id"), LastEatYear = reader.GetInt32("LastEatYear"), LastEatTime = reader.GetInt32("LastEatTime"), LastEatHour = reader.GetInt32("LastEatHour"), Humour = reader.GetInt32("humour"), Masque = reader.GetInt32("masque"), Type = reader.GetInt32("type"), LinkedItem = reader.GetInt64("linkedItem"), EXP = reader.GetInt64("xp"), YearInter = reader.GetInt32("YearInter"), DateInter = reader.GetInt32("DateInter"), HourInter = reader.GetInt32("HourInter"), YearReceive = reader.GetInt32("YearReceived"), DateReceived = reader.GetInt32("DateReceived"), HourReceived = reader.GetInt32("HourReceived"), Associated = reader.GetInt32("Associated"), TemplateReal = reader.GetInt32("TemplateReal"), LivingItem = reader.GetInt64("livingitem"), Stats = reader.GetString("stats"), }; Cache.Add(item.ID, item); } reader.Close(); if (item != null) { item.Intialize(); } }
public void WriteAllData() { memberURL = reference.Child(LoginManager.localId).Push().Key; print("memberurl " + memberURL); Dictionary <string, Object> childUpdates = new Dictionary <string, Object>(); // เขียนข้อมูลลง Model Member mData = new Member(); // mData.m_name = Random.Range(0f, 5f); mData.m_password = passwordField1.text + "" + passwordField2.text + "" + passwordField3.text + "" + passwordField4.text; mData.pic = ProfileMember.count; memberName = mData.m_name = nameField.text; nameList2.Add(nameField.text); picList2.Add(ProfileMember.count); keykListEditUI.Add(memberURL); passwordList.Add(passwordField1.text + "" + passwordField2.text + "" + passwordField3.text + "" + passwordField4.text); string json = JsonUtility.ToJson(mData); print("json " + json); string s = LoginManager.localId; // เขียนข้อมูลลง Firebase reference.Child(LoginManager.localId).Child(memberURL).SetRawJsonValueAsync(json); HelpOther helpOther = new HelpOther(); string json2 = JsonUtility.ToJson(helpOther); KeepInorder keepInorder = new KeepInorder(); string json3 = JsonUtility.ToJson(keepInorder); Queue queue = new Queue(); string json4 = JsonUtility.ToJson(queue); Speaking speaking = new Speaking(); string json5 = JsonUtility.ToJson(speaking); /*reference.Child(LoginManager.localId).Child(memberURL).Child("HelpOther").Child("History").SetRawJsonValueAsync(json2); * reference.Child(LoginManager.localId).Child(memberURL).Child("KeepInorder").Child("History").SetRawJsonValueAsync(json3); * reference.Child(LoginManager.localId).Child(memberURL).Child("Queue").Child("History").SetRawJsonValueAsync(json4); * reference.Child(LoginManager.localId).Child(memberURL).Child("Speaking").Child("History").SetRawJsonValueAsync(json5); */ }
public static void Add(Speaking item) { try { MySqlCommand Command = new MySqlCommand() { Connection = DatabaseManager.Provider.getConnection(), CommandText = "REPLACE INTO `items_speaking` VALUES(@guid,@2,@3,@4,@5,@6,@7,@8,@9,@10,@11,@12,@13,@14,@15,@16,@17,@18,@19);", }; Command.Prepare(); Command.Parameters.AddWithValue("@guid", item.ID); Command.Parameters.AddWithValue("@2", item.LastEatYear); Command.Parameters.AddWithValue("@3", item.LastEatTime); Command.Parameters.AddWithValue("@4", item.LastEatHour); Command.Parameters.AddWithValue("@5", item.Humour); Command.Parameters.AddWithValue("@6", item.Masque); Command.Parameters.AddWithValue("@7", item.Type); Command.Parameters.AddWithValue("@8", item.LinkedItem); Command.Parameters.AddWithValue("@9", item.EXP); Command.Parameters.AddWithValue("@10", item.YearInter); Command.Parameters.AddWithValue("@11", item.DateInter); Command.Parameters.AddWithValue("@12", item.HourInter); Command.Parameters.AddWithValue("@13", item.YearReceive); Command.Parameters.AddWithValue("@14", item.DateReceived); Command.Parameters.AddWithValue("@15", item.HourReceived); Command.Parameters.AddWithValue("@16", item.Associated); Command.Parameters.AddWithValue("@17", item.TemplateReal); Command.Parameters.AddWithValue("@18", item.LivingItem); Command.Parameters.AddWithValue("@19", item.Stats); Command.ExecuteNonQuery(); } catch (Exception e) { Logger.Error("Can't execute query : " + e.ToString()); } }
public void MoveItem(int Guid, ItemSlotEnum Slot, bool Packet, int Quantity = 1) { var Item = this.get(Guid); // Item inexistant if (Item == null) { return; } // Meme endroit ? if (Item.Slot == Slot) { return; } // Veu equiper un item if (Slot > ItemSlotEnum.SLOT_INVENTAIRE && Slot <= ItemSlotEnum.SLOT_BOUCLIER) { if (Item.Template.Type == 113) { if (this.GetItemInSlot(Slot) == null) { this.Player.Send(new TextInformationMessage(TextInformationTypeEnum.ERREUR, 161)); return; } if (Item.Quantity > 1) { if (Quantity > Item.Quantity) { Quantity = Item.Quantity; } int newQ = Item.Quantity - Quantity; if (newQ > 0) { InventoryItemTable.TryCreateItem(Item.TemplateID, this.Player, newQ, -1, Item.GetStats().ToItemStats()); UpdateObjectquantity(Item, Quantity); } } var EquipedItemB = this.GetItemInSlot(Slot); var SpeakingTestItem = SpeakingTable.Cache.Values.FirstOrDefault(x => x != null && x.LinkedItem == Item.ID && x.Associated == 0); if (SpeakingTestItem != null) { EquipedItemB.SpeakingID = SpeakingTestItem.ID; SpeakingTestItem.Stats = EquipedItemB.GetStats().ToItemStats(); SpeakingTestItem.LinkedItem = EquipedItemB.ID; SpeakingTestItem.Associated = 1; remove(Item.ID); Player.Send(new ObjectRemoveMessage(Item.ID)); Player.Send(new ObjectRefreshMessage(EquipedItemB)); Player.myMap.SendToMap(new ObjectActualiseMessage(Player)); if (Player.Client.GetFight() != null) { Player.Client.GetFight().SendToFight(new ObjectActualiseMessage(Player)); } return; } var ID = DatabaseCache.nextSpeakingId++; String Date = DateTime.Now.Month + "" + DateTime.Now.Day; String InterDate = (DateTime.Now.Month + 3) + "" + DateTime.Now.Day; String Time = DateTime.Now.Hour + "" + DateTime.Now.Minute; Speaking newItem = new Speaking(ID, DateTime.Now.Year, int.Parse(Date), int.Parse(Time), 1, 1, EquipedItemB.Template.Type, EquipedItemB.ID, 0, DateTime.Now.Year, int.Parse(InterDate), int.Parse(Time), DateTime.Now.Year, int.Parse(Date), int.Parse(Time), 1, Item.TemplateID, Item.ID, EquipedItemB.GetStats().ToItemStats()); SpeakingTable.New(newItem); EquipedItemB.SpeakingID = ID; remove(Item.ID); Player.Send(new ObjectRemoveMessage(Item.ID)); Player.Send(new ObjectRefreshMessage(EquipedItemB)); Player.myMap.SendToMap(new ObjectActualiseMessage(Player)); if (Player.Client.GetFight() != null) { Player.Client.GetFight().SendToFight(new ObjectActualiseMessage(Player)); } return; } // Il peu placer l'item dans le slot desiré ? if (!ItemTemplateModel.CanPlaceInSlot(ItemTemplateTable.GetTemplate(Item.TemplateID).ItemType, Slot)) { return; } // Level requis if (ItemTemplateTable.GetTemplate(Item.TemplateID).Level > Player.Level) { if (Packet) { Player.Send(new ObjectMoveFailMessage(ObjectMoveFailReasonEnum.REASON_LEVEL_REQUIRED)); } return; } if (!ItemTemplateTable.GetTemplate(Item.TemplateID).Criterions.Equals("") && !ConditionParser.validConditions(this.Player, ItemTemplateTable.GetTemplate(Item.TemplateID).Criterions)) { this.Player.Send(new ImMessage("119|43")); return; } var EquipedItem = this.GetItemInSlot(Slot); // Si item deja equipé dans le slot if (EquipedItem != null) { // Deplacement dans l'inventaire Player.GetStats().UnMerge(EquipedItem.GetStats()); this.Player.Life -= EquipedItem.GetStats().GetTotal(EffectEnum.AddVitalite); EquipedItem.Position = -1; Player.Send(new ObjectMoveSucessMessage(EquipedItem.ID, -1)); } // Template deja equipé if (this.HasTemplateEquiped(Item.TemplateID)) { if (Packet) { Player.Send(new ObjectMoveFailMessage(ObjectMoveFailReasonEnum.REASON_ALREADY_EQUIPED)); } return; } /*var simlarItem = this.getSimilarInventoryItem(Item); * if (simlarItem != null) * { * this.UpdateObjectquantity(simlarItem, simlarItem.Quantity + Item.Quantity); * remove(Item.ID); * InventoryItemTable.removeItem(Item.ID); * Player.Send(new ObjectRemoveMessage(Item.ID)); * * } * else*/ if (Item.Quantity > 1) { var NewItem = InventoryItemTable.TryCreateItem(Item.TemplateID, this.Player, 1, (short)Slot, Item.Effects); this.UpdateObjectquantity(Item, Item.Quantity - 1); } else { // On modifi la position et fusionne les stats Item.Position = (short)Slot; Player.Send(new ObjectMoveSucessMessage(Item.ID, (short)Slot)); Player.Send(new ObjectMoveSucessMessage(Item.ID, (short)Item.Position)); } if (GetItemInSlot(ItemSlotEnum.SLOT_ARME) != null) { Player.Send(new ObjectTaskMessage(-1)); } Player.GetStats().Merge(Item.GetStats()); this.Player.Life += Item.GetStats().GetTotal(EffectEnum.AddVitalite); this.Player.Life += Item.GetStats().GetTotal(EffectEnum.AddVie); if (Packet) { Player.Client.Send(new AccountStatsMessage(Player)); Player.myMap.SendToMap(new ObjectActualiseMessage(Player)); if (Player.Client.GetFight() != null) { Player.Client.GetFight().SendToFight(new ObjectActualiseMessage(Player)); } } } else { var NeedActualise = false; // Si l'item est equipé, on deduit les stats if (Item.Slot > ItemSlotEnum.SLOT_INVENTAIRE && Item.Slot < ItemSlotEnum.SLOT_BOUCLIER) { // Retire les stats Player.GetStats().UnMerge(Item.GetStats()); this.Player.Life -= Item.GetStats().GetTotal(EffectEnum.AddVitalite); this.Player.Life -= Item.GetStats().GetTotal(EffectEnum.AddVie); if (Player.Life <= 0) { Player.Life = 1; } if (Packet) { Player.Client.Send(new AccountStatsMessage(this.Player)); NeedActualise = true; } } // On tente de fusionner if (!this.TryMergeItem(Item.TemplateID, Item.Effects, Slot, Item.Quantity, Item)) { Item.Position = (short)Slot; if (Packet) { Player.Send(new ObjectMoveSucessMessage(Item.ID, (short)Item.Position)); } } if (NeedActualise) { Player.myMap.SendToMap(new ObjectActualiseMessage(Player)); if (Player.Client.GetFight() != null) { Player.Client.GetFight().SendToFight(new ObjectActualiseMessage(Player)); } } } onMoveItem(Item); }
public void Clear() { Speaking.Clear(); }
private Speaking UpdateSpeaking() { Speaking current = GetSpeaking(); // if this speaker is different from the last one, start with the // mouth open and reset the cooldown if(current != previousSpeaker) { isMouthOpen = true; nextMouthToggle = Time.time + Random.Range(.5f * mouthCooldown, 1.5f * mouthCooldown); } else { // same speaker, see if we need to toggle the mouth if(Time.time > nextMouthToggle) { isMouthOpen = !isMouthOpen; nextMouthToggle = Time.time + Random.Range(.5f * mouthCooldown, 1.5f * mouthCooldown); } } previousSpeaker = current; return current; }
public string[] lines; //a string array to hold the various lines of dialouge // Use this for initialization void Start() { speak = FindObjectOfType <Speaking> (); //justs sets as previously stated }
public void Speak() { //null-conditional operator Speaking?.Invoke(this, new EventArgs()); }
private void Update() { if (!ended) //If the cutscene is not ended... //Managing the spooky sound effect. { if (!Game.savedVektor) { if (index < 20) { spooky.volume = 0f; } else if (index == 20) { spooky.volume = 0.1f; } else if (index == 21) { spooky.volume = 0.25f; } else if (index == 22) { spooky.volume = 0.4f; } else if (index == 23) { spooky.volume = 0.6f; } else if (index == 24) { spooky.volume = 0.8f; } else if (index == 25) { spooky.volume = 1f; } } else { spooky.volume = 0f; } //Determine which text mesh is currently being used. int currentSpeaker = speakingCharacterIndex[index]; switch (currentSpeaker) { case 0: //Heart speaking. whoSpeak = Speaking.Heart; maxCharsALine = 30; tMeshCurrentlyBeingUsed = heartTMesh; cAndVTMesh.text = ""; break; case 1: //Carl Speaking. whoSpeak = Speaking.Carl; maxCharsALine = 48; tMeshCurrentlyBeingUsed = cAndVTMesh; heartTMesh.text = ""; break; case 2: //Vektor speaking. whoSpeak = Speaking.Vektor; maxCharsALine = 48; tMeshCurrentlyBeingUsed = cAndVTMesh; heartTMesh.text = ""; break; } //When to set certain graphics to be active. heartText.SetActive(whoSpeak == Speaking.Heart); carlAndVektorText.SetActive(whoSpeak == Speaking.Vektor || whoSpeak == Speaking.Carl); carlAndVektorTextBox.SetActive(whoSpeak == Speaking.Vektor || whoSpeak == Speaking.Carl); carlPicture.SetActive(whoSpeak == Speaking.Carl); vektorPicture.SetActive(whoSpeak == Speaking.Vektor); if ((Input.GetButtonDown("Submit") || Input.GetButtonDown("Shoot")) && index != endAtLine && ableToGoOn) { index++; charsCurrently = 0; PlaySound.NoLoop(advanceTextSound); textBeingWritten = ""; StartCoroutine(TypeText()); tMeshCurrentlyBeingUsed.text = ""; ableToGoOn = false; } if ((Input.GetButtonDown("Submit") || Input.GetButtonDown("Shoot")) && index >= endAtLine && ableToGoOn) { ended = true; } } else //Load credits when ended... { if (!Game.savedVektor) { SceneManager.LoadScene(16); } else { fadeOutTime -= Time.deltaTime; whiteNoise.volume -= Time.deltaTime / 7f; if (whiteNoise.volume <= 0) { whiteNoise.volume = 0; } if (!playedFadeTween) { iTweenEvent.GetEvent(fadeOut, "fadeout").Play(); playedFadeTween = true; } if (fadeOutTime <= 0) { SceneManager.LoadScene(16); } } } }