public void AddElement()
    {
        GameObject newUIElement = GameObject.Instantiate(VisualizationPrefab, IconsParentTransform);

        newUIElement.SetActive(true);
        SpawnedVisualizationElements.Add(newUIElement);
    }
 public void RemoveElement(GameObject uiElement)
 {
     GameObject.Destroy(uiElement.gameObject);
     SpawnedVisualizationElements.Remove(uiElement);
 }