Exemplo n.º 1
0
        public void UpdateEntity(SpawnPainting spawn)
        {
            Vehicle m = null;

            lock (entities)
            {
                if (entities.ContainsKey(spawn.EID))
                {
                    m = entities[spawn.EID] as Vehicle;
                }
                if (m == null)
                {
                    m = new Vehicle(spawn.EID, Vehicles.Frame);
                    entities[spawn.EID] = m;
                }
            }
        }
Exemplo n.º 2
0
 private void InvokeSpawnPainting(SpawnPainting packet)
 {
     packetListener.OnSpawnPainting(packet);
 }
Exemplo n.º 3
0
 public void OnSpawnPainting(SpawnPainting packet)
 {
 }
Exemplo n.º 4
0
        public void NetThread()
        {
            SessionIDRequest sessionID = new SessionIDRequest(Storage.Network.UserName, Storage.Network.Password);

            sessionID.SendRequest();

            SharedSecretGenerator sharedSecret = new SharedSecretGenerator();              //random byte[16] gen

            Timer positionUpdater = new Timer(PositionSender, null, Timeout.Infinite, 50); //create position updater

            Socket networkSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

            networkSocket.Connect(Storage.Network.Server, Storage.Network.Port);
            _stream = new EnhancedStream(networkSocket);

            Handshake handshake = new Handshake(_stream);

            handshake.Send(Storage.Network.UserName, Storage.Network.Server, Storage.Network.Port); // connect

            Storage.Network.IsConnected = true;

            while (Storage.Network.IsConnected)
            {
                switch (_packetIDbuffer = (byte)_stream.ReadByte())
                {
                case 0x00:
                    KeepAlive keepAlive = new KeepAlive(_stream);
                    break;

                case 0x01:
                    LoginRequest loginRequest = new LoginRequest(_stream);
                    //positionUpdater.Change(0, 50);
                    ClientSettings clientSettings = new ClientSettings(_stream);
                    clientSettings.Send();
                    break;

                case 0x03:
                    ChatMessage chatMessage = new ChatMessage(_stream);
                    break;

                case 0x04:
                    TimeUpdate timeUpdate = new TimeUpdate(_stream);
                    break;

                case 0x05:
                    EntityEquipment entityEquipment = new EntityEquipment(_stream);
                    break;

                case 0x06:
                    SpawnPosition spawnPosition = new SpawnPosition(_stream);
                    break;

                case 0x08:
                    UpdateHealth updateHealth = new UpdateHealth(_stream);
                    break;

                case 0x09:
                    RespawnPacket respawnPacket = new RespawnPacket(_stream);
                    break;

                case 0x0D:
                    _playerPositionLook = new PlayerPositionLook(_stream);
                    break;

                case 0x10:
                    HeldItemChange heldItemChange = new HeldItemChange(_stream);
                    break;

                case 0x11:
                    UseBed useBed = new UseBed(_stream);
                    break;

                case 0x12:
                    Animation animation = new Animation(_stream);
                    break;

                case 0x14:
                    SpawnNamedEntity spawnNamedEntity = new SpawnNamedEntity(_stream);
                    break;

                case 0x16:
                    CollectItem collectItem = new CollectItem(_stream);
                    break;

                case 0x17:
                    SpawnObjectVehicle spawnObjectVehicle = new SpawnObjectVehicle(_stream);
                    break;

                case 0x18:
                    SpawnMob spawnMob = new SpawnMob(_stream);
                    break;

                case 0x19:
                    SpawnPainting spawnPainting = new SpawnPainting(_stream);
                    break;

                case 0x1A:
                    SpawnExperienceOrb spawnExperienceOrb = new SpawnExperienceOrb(_stream);
                    break;

                case 0x1C:
                    EntityVelocity entityVelocity = new EntityVelocity(_stream);
                    break;

                case 0x1D:
                    DestroyEntity destroyEntity = new DestroyEntity(_stream);
                    break;

                case 0x1E:
                    Entity entity = new Entity(_stream);
                    break;

                case 0x1F:
                    EntityRelativeMove entityRelativeMove = new EntityRelativeMove(_stream);
                    break;

                case 0x20:
                    EntityLook entityLook = new EntityLook(_stream);
                    break;

                case 0x21:
                    EntityLookRelativeMove entityLookRelativeMove = new EntityLookRelativeMove(_stream);
                    break;

                case 0x22:
                    EntityTeleport entityTeleport = new EntityTeleport(_stream);
                    break;

                case 0x23:
                    EntityHeadLook entityHeadLook = new EntityHeadLook(_stream);
                    break;

                case 0x26:
                    EntityStatus entityStatus = new EntityStatus(_stream);
                    break;

                case 0x27:
                    AttachEntity attachEntity = new AttachEntity(_stream);
                    break;

                case 0x28:
                    EntityMetadata entityMetadata = new EntityMetadata(_stream);
                    break;

                case 0x29:
                    EntityEffect entityEffect = new EntityEffect(_stream);
                    break;

                case 0x2A:
                    RemoveEntityEffect removeEntityEffect = new RemoveEntityEffect(_stream);
                    break;

                case 0x2B:
                    SetExperience setExperience = new SetExperience(_stream);
                    break;

                case 0x33:
                    ChunkData mapChunk = new ChunkData(_stream);
                    break;

                case 0x34:
                    MultiBlockChange multiBlockChange = new MultiBlockChange(_stream);
                    break;

                case 0x35:
                    BlockChange blockChange = new BlockChange(_stream);
                    break;

                case 0x36:
                    BlockAction blockAction = new BlockAction(_stream);
                    break;

                case 0x37:
                    BlockBreakAnimation blockBreakAnimation = new BlockBreakAnimation(_stream);
                    break;

                case 0x38:
                    MapChunkBulk mapChunkBulk = new MapChunkBulk(_stream);
                    break;

                case 0x3C:
                    Explosion explosion = new Explosion(_stream);
                    break;

                case 0x3D:
                    SoundParticleEffect soundParticleEffect = new SoundParticleEffect(_stream);
                    break;

                case 0x3E:
                    NamedSoundEffect namedSoundEffect = new NamedSoundEffect(_stream);
                    break;

                case 0x46:
                    ChangeGameState changeGameState = new ChangeGameState(_stream);
                    break;

                case 0x47:
                    Thunderbolt thunderbolt = new Thunderbolt(_stream);
                    break;

                case 0x64:
                    OpenWindow openWindow = new OpenWindow(_stream);
                    break;

                case 0x65:
                    CloseWindow closeWindow = new CloseWindow(_stream);
                    break;

                case 0x67:
                    SetSlot setSlot = new SetSlot(_stream);
                    break;

                case 0x68:
                    SetWindowItems setWindowItems = new SetWindowItems(_stream);
                    break;

                case 0x69:
                    UpdateWindowProperty updateWindowProperty = new UpdateWindowProperty(_stream);
                    break;

                case 0x6A:
                    ConfirmTransaction confirmTransaction = new ConfirmTransaction(_stream);
                    break;

                case 0x6B:
                    CreativeInventoryAction creativeInventoryAction = new CreativeInventoryAction(_stream);
                    break;

                case 0x6C:
                    EnchantItem enchantItem = new EnchantItem(_stream);
                    break;

                case 0x82:
                    UpdateSign updateSign = new UpdateSign(_stream);
                    break;

                case 0x83:
                    ItemData itemData = new ItemData(_stream);
                    break;

                case 0x84:
                    UpdateTileEntity updateTileEntity = new UpdateTileEntity(_stream);
                    break;

                case 0xC8:
                    IncrementStatistic incrementStatistic = new IncrementStatistic(_stream);
                    break;

                case 0xC9:
                    PlayerListItem playerListItem = new PlayerListItem(_stream);
                    break;

                case 0xCA:
                    PlayerAbilities playerAbilities = new PlayerAbilities(_stream);
                    break;

                case 0xCB:
                    TabComplete tabcomplete = new TabComplete(_stream);
                    break;

                case 0xFA:
                    PluginMessage pluginMessage = new PluginMessage(_stream);
                    break;

                case 0xFC:
                    EncryptionKeyResponse encryptionKeyResponse = new EncryptionKeyResponse(_stream);
                    encryptionKeyResponse.Get();
                    _stream = new AesStream(networkSocket, _stream, sharedSecret.Get);
                    ClientStatuses clientStatuses = new ClientStatuses(_stream);
                    clientStatuses.Send(0);
                    break;

                case 0xFD:
                    EncryptionKeyRequest encryptionKeyRequest = new EncryptionKeyRequest(_stream, sharedSecret.Get, sessionID.GetID(), Storage.Network.UserName);     //
                    encryptionKeyResponse = new EncryptionKeyResponse(_stream);
                    encryptionKeyResponse.Send(encryptionKeyRequest.GetEncSharedSecret(), encryptionKeyRequest.GetEncToken());
                    break;

                case 0xFF:
                    positionUpdater = null;
                    DisconnectKick disconnectKick = new DisconnectKick(_stream);
                    networkSocket.Disconnect(false);
                    break;

                default:
                    throw new Exception("We got a Unknown Packet (" + _packetIDbuffer + ")from the Server. This should not happen: Error in Packet parser");
                }
            }
        }