Exemplo n.º 1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        CharacterMovement sp = collision.GetComponent <CharacterMovement>();

        if (sp != null)
        {
            //Player activates this trap, shoot sparkes than fire
            Spark.Ativated();
            FireTrap.Ativated();
        }
    }