internal static void RemoveFromSpaceObjects(SpaceObject selected) { if (SpaceObjects.Exists(x => x.Name == selected.Name)) { SpaceObjects.Remove(selected); OnSpaceObjectsItemsChanged(); } }
public static void AddToSpaceObjects(SpaceObject so) { if (!SpaceObjects.Exists(x => x.Name == so.Name)) { SpaceObjects.Add(so); OnSpaceObjectsItemsChanged(); } }