private void CreateSource(Source.SourceType type)
        {
            try
            {
                BasicSource newSource = null;
                switch (type)
                {
                case Source.SourceType.Base:
                    newSource = Instantiate(_baseSourcePrefab, transform.position, Quaternion.identity);
                    break;

                case Source.SourceType.Body:
                    newSource = Instantiate(_bodySourcePrefab, transform.position, Quaternion.identity);
                    break;

                case Source.SourceType.Detail:
                    newSource = Instantiate(_detailSourcePrefab, transform.position, Quaternion.identity);
                    break;

                default:
                    break;
                }
                newSource.SetCurrentParent(this, true, false);
                newSource.Initialize(this);
                _nSourcesCreated++;
#if DEBUG_PRINT
                Debug.Log("[" + name + "] generated source " + newSource.name);
#endif
                SendSourceOut(newSource, this, OutputModules[0]);
                DataChanged(GetStats());
            }
            catch (Exception e) { Debug.LogError(e); }
        }
Exemplo n.º 2
0
    public void Initialize(Bloc parent, Source.SourceType type)
    {
        if(parent == null)
        {
            Debug.Log ("Stream initialized without valid parent bloc!");
            return;
        }

        _bloc = parent;

        BlocIndex streamIndex = _bloc.indexInMap;
        streamIndex.z += 1;
        //transform.position = Map.IndexToPosition(streamIndex);
        transform.parent = parent.transform;
        transform.localPosition = Vector3.zero;

        _type = type;

        ResetValues();
    }