protected override void Awake() { base.Awake(); //Clear Clip to Only Play Correct One Clip = null; SoundPlayerOption = SoundTriggerEnum.Custom; SoundStopperOption = SoundTriggerEnum.Custom; }
protected override void Awake() { base.Awake(); //Clear Clip to Only Play Correct One Clip = null; SoundPlayerOption = SoundTriggerEnum.Custom; SoundStopperOption = SoundTriggerEnum.Custom; }