private void LoadObjects(SoundPack pack, EndianReader reader, SoundScanner scanner) { foreach (SoundPackFolder folder in pack.Folders) { foreach (SoundPackFile file in folder.Files) { reader.SeekTo(file.Offset); int magic = reader.ReadInt32(); switch (magic) { case 0x52494658: // RIFX - Embedded sound file scanner.RegisterGlobalObject(file); break; case 0x424B4844: // BKHD - Sound bank reader.SeekTo(file.Offset); SoundBank bank = new SoundBank(reader, file.Size); scanner.RegisterSoundBank(bank); _soundbanks.Add(bank); break; } } } }
public SoundEndine(SoundPack sound_pack) { Location = sound_pack.Location; mSounds = new System.IO.DirectoryInfo(Location) .EnumerateFiles() .Where(_ => _.Extension == ".wav") .Select(_ => new SoundPlayer(_.FullName)) .ToDictionary(_ => Path.GetFileNameWithoutExtension(_.SoundLocation)); mTimer = new Timer(); mTimer.Tick += (_sender, _e) => { if (mKeyboardListener == null || mKeyboardListener.Enabled == false) { InitializaKeyboardListner(); System.Diagnostics.Debug.WriteLine( "(Re)start keyboard listner: {0}", DateTime.Now); } }; mTimer.Interval = 60 * 1000; mTimer.Start(); }
public void PlaySE(SoundPack.SystemSE se) { if (!this.Initialized || !this.IsActiveControl) { return; } SoundPack soundPack = !Singleton <Resources> .IsInstance() ? (SoundPack)null : Singleton <Resources> .Instance.SoundPack; if (Object.op_Equality((Object)soundPack, (Object)null)) { return; } soundPack.Play(se); }
public static SoundEngine FromSoundPack(SoundPack pack) { return new SoundEngine(pack.Location); }