void Start() { if (SpecialModeData.Time < 5) { currentTime = 5; } else if (SpecialModeData.Time > 20) { currentTime = 20; } else { currentTime = SpecialModeData.Time; } SoundMgr.SoundLoadBgm("SpecialBGM", "UDCommand/SpecialBGM"); SoundMgr.SoundLoadSe("SpecialSE", "UDCommand/SpecialSE"); SoundMgr.SoundLoadSe("UDCGameEnd", "UDCommand/Finish"); SoundMgr.SoundLoadSe("UDCDecide", "UDCommand/Decide"); if (SoundMgr.isBgmPlaying("SpecialBGM") == 0) { SoundMgr.PlayBgm("SpecialBGM", 0.3f); } trans = GameObject.FindGameObjectWithTag("Transition Handler"); instructText.SetActive(true); resultCanvas.SetActive(false); textAnim.SetActive(false); }
void Start() { trans = GameObject.FindGameObjectWithTag("Transition Handler"); SoundMgr.SoundLoadBgm("UDCBGM", "UDCommand/BGM"); if (SoundMgr.isBgmPlaying("UDCBGM") != 1) { SoundMgr.PlayBgm("UDCBGM", 0.5f); } }