public void Soft(float From, float To, Text UI_Text, bool useComma)
    {
        if (From == To)
        {
            return;
        }

        SoftnerClass temp = new SoftnerClass();

        temp.UI            = UI_Text;
        temp.ToCount       = To;
        temp.FromCount     = From;
        temp.CurrentNumber = From;
        temp.useComma      = useComma;
        temp.useSound      = true;
        temp.Timer         = 1.0f;
        temp.Speed         = 8.0f;

        Nums.Add(temp);

        if (AS.clip != null)
        {
            if (!AS.isPlaying)
            {
                AS.Play();
            }
        }
    }
    public void Soft(float To, Text UI_Text)
    {
        int From;

        System.Int32.TryParse(UI_Text.text, out From);

        if (From == To)
        {
            return;
        }

        SoftnerClass temp = new SoftnerClass();

        temp.UI            = UI_Text;
        temp.ToCount       = To;
        temp.FromCount     = From;
        temp.CurrentNumber = From;
        temp.useComma      = false;
        temp.useSound      = true;
        temp.Timer         = 1.0f;
        temp.Speed         = 8.0f;

        Nums.Add(temp);


        if (AS.clip != null)
        {
            if (!AS.isPlaying)
            {
                AS.Play();
            }
        }
    }