Exemplo n.º 1
0
 public void Disconnect(object socket, int timeout)
 {
     if (socket != null)
     {
         if (ToPeer.ContainsKey((EndPoint)socket))
         {
             if (SocketList.Contains(ToPeer[(EndPoint)socket]))
             {
                 SocketList.Remove(ToPeer[(EndPoint)socket]);
             }
         }
         if (SocketToKey.ContainsKey((EndPoint)socket))
         {
             SocketToKey.Remove((EndPoint)socket);
         }
         if (ToPeer.ContainsKey((EndPoint)socket))
         {
             ToPeer.Remove((EndPoint)socket);
         }
         lock (checklock)
         {
             if (clientcheck.ContainsKey((EndPoint)socket))
             {
                 clientcheck.Remove((EndPoint)socket);
             }
         }
     }
 }
Exemplo n.º 2
0
        public void Disconnect(object socket, int timeout)
        {
            if (socket != null)
            {
                if (SocketToEndPoint.ContainsKey((Socket)socket))
                {
                    if (ToPeer.ContainsKey(SocketToEndPoint[(Socket)socket]))
                    {
                        if (SocketList.Contains(ToPeer[SocketToEndPoint[(Socket)socket]]))
                        {
                            SocketList.Remove(ToPeer[SocketToEndPoint[(Socket)socket]]);
                        }
                    }
                    if (SocketToKey.ContainsKey(socket))
                    {
                        SocketToKey.Remove(socket);
                    }
                    if (ToPeer.ContainsKey(SocketToEndPoint[(Socket)socket]))
                    {
                        ToPeer.Remove(SocketToEndPoint[(Socket)socket]);
                    }
                }

                try
                {
                    ((Socket)socket).Shutdown(SocketShutdown.Both);
                }
                catch (Exception e)
                {
                    GetMessage(e.Message);
                }
                finally
                {
                    if (timeout == -1)
                    {
                        ((Socket)socket).Close();
                    }
                    else
                    {
                        ((Socket)socket).Close(timeout);
                    }
                    socket = null;
                }
            }
        }
Exemplo n.º 3
0
        private void Receive(IAsyncResult ar)
        {
            object[] state  = (object[])ar.AsyncState;
            Socket   client = (Socket)state[0];

            byte[]     data   = (byte[])state[1];
            PacketType msgid  = (PacketType)(-1);
            Packet     packet = null;

            try
            {
                int len = client.EndReceive(ar);

                if (!SocketList.Contains(ToPeer[SocketToEndPoint[client]]))
                {
                    PushPacket(PacketType.CONNECTION_LOST, "連線已關閉", client);
                    return;
                }

                // 伺服器斷開連接
                if (len < 1)
                {
                    PushPacket(PacketType.CONNECTION_LOST, "遠端已斷線", client);
                    return;
                }

                byte[] databody = ReadSocketData(BitConverter.ToInt32(data, 0), client);
                packet = new Packet(client, databody, null, true);
                msgid  = packet.BeginRead();
                packet.ResetPosition();

                if (data.Length != Packet.header_length)
                {
                    data = new byte[Packet.header_length];
                }
                client.BeginReceive(data, 0, Packet.header_length, SocketFlags.None, Receive, new object[] { client, data });
            }
            catch (Exception e)
            {
                PushPacket(PacketType.CONNECTION_LOST, e.ToString(), client);
                return;
            }
            if (msgid > PacketType.SendAllowTypeTop && msgid < PacketType.SendAllowTypeEnd)
            {
                PushPacket(packet);
            }
            else
            {
                switch (msgid)
                {
                case PacketType.CONNECTION_LOST:
                {
                    packet.BeginRead();
                    SendData sendData = packet.ReadSendData("");
                    PushPacket(PacketType.CONNECTION_LOST, sendData.DebugMessage, client);
                    packet.CloseStream();
                    break;
                }

                case PacketType.ClientDebugMessage:
                {
                    packet.BeginRead();
                    SendData sendData = packet.ReadSendData(SocketToKey[packet.peer]);
                    DebugMessage("ClientDebugMessage:" + packet.peer.ToString() + " " + sendData.DebugMessage);

                    packet.CloseStream();
                    break;
                }

                default:
                {
                    PushPacket(PacketType.CONNECTION_LOST, "不正確的標頭資訊 Receive", client);
                    packet.CloseStream();
                    break;
                }
                }
            }
        }