Exemplo n.º 1
0
    public void OnConnectRobotBtnClick()
    {
        string ip = GameObject.Find("IPInput").GetComponent <UIInput>().value;

        Debug.Log("IP is " + ip);
        if (ip != "")
        {
            m_SocketController.CreateSocketClientConnecttion(ip, 2810);
            m_SocketController.SendDataToServer(DataHandler.PackingLoginInfo("cao"));
            GameObject.Find("ConnectSettingPanel").GetComponent <UIPanel>().alpha = 1;

            m_SocketController.m_UnitySocketClient.CreateReceiveThread();
        }
    }