/// <summary> /// Renders the control using specified skin. /// </summary> /// <param name="skin">Skin to use.</param> protected override void Render(Skins.Skin skin) { skin.DrawCategoryInner(this, m_HeaderButton.ToggleState); base.Render(skin); }
/// <summary> /// Renders the control using specified skin. /// </summary> /// <param name="skin">Skin to use.</param> protected override void Render(Skins.Skin skin) { skin.DrawCategoryInner(this, m_HeaderButton.ToggleState); base.Render(skin); }