Exemplo n.º 1
0
        public SkillsViewModel(SkillsModel skills, string skills_mode)
        {
            PlayerSkills = skills;

            if (skills_mode == "Edit" || skills_mode == "Create")
            {
                BtnVisibility = "Visible";
            }
            else
            {
                BtnVisibility = "Hidden";
            }

            View = new SkillsView(this);
        }
Exemplo n.º 2
0
 public void Initialize(BattleManager battleManager)
 {
     _battleManager      = battleManager;
     _battleModel        = new BattleModel();
     _battlerSpriteModel = new BattleBattlerSpriteModel();
     _battlerSpriteView  = new BattleBattlerSpriteView();
     _skillModel         = new BattleSkillModel();
     _skillsView         = new SkillsView();
     _skillsView.Initialize();
     Refresh();
     SkillSelectSubscribe();
     BattlerSelectSubscribe();
     SkillToSubscribe();
     BattlerSpriteSubscribe();
     BattleSubscribe();
 }
        void ReleaseDesignerOutlets()
        {
            if (AddSkillButton != null)
            {
                AddSkillButton.Dispose();
                AddSkillButton = null;
            }

            if (AuraButton != null)
            {
                AuraButton.Dispose();
                AuraButton = null;
            }

            if (AvailableSkillsTable != null)
            {
                AvailableSkillsTable.Dispose();
                AvailableSkillsTable = null;
            }

            if (BaseAtkButton != null)
            {
                BaseAtkButton.Dispose();
                BaseAtkButton = null;
            }

            if (BaseView != null)
            {
                BaseView.Dispose();
                BaseView = null;
            }

            if (CMBButton != null)
            {
                CMBButton.Dispose();
                CMBButton = null;
            }

            if (CMDButton != null)
            {
                CMDButton.Dispose();
                CMDButton = null;
            }

            if (DescriptionView != null)
            {
                DescriptionView.Dispose();
                DescriptionView = null;
            }

            if (GearButton != null)
            {
                GearButton.Dispose();
                GearButton = null;
            }

            if (KnownSkillsTable != null)
            {
                KnownSkillsTable.Dispose();
                KnownSkillsTable = null;
            }

            if (LanguagesButton != null)
            {
                LanguagesButton.Dispose();
                LanguagesButton = null;
            }

            if (ModView != null)
            {
                ModView.Dispose();
                ModView = null;
            }

            if (RacialModsButton != null)
            {
                RacialModsButton.Dispose();
                RacialModsButton = null;
            }

            if (SkillDetailButton != null)
            {
                SkillDetailButton.Dispose();
                SkillDetailButton = null;
            }

            if (SkillDetailSelectButton != null)
            {
                SkillDetailSelectButton.Dispose();
                SkillDetailSelectButton = null;
            }

            if (SkillsView != null)
            {
                SkillsView.Dispose();
                SkillsView = null;
            }

            if (SQButton != null)
            {
                SQButton.Dispose();
                SQButton = null;
            }
        }