Exemplo n.º 1
0
    public void openApplicantSkills(Text _id)
    {
        myCamera               = GameObject.Find("Main Camera");
        skillsCanvas           = myCamera.GetComponent <CreateScrollList>().skillsCanvas;
        skillsMenuContentPanel = myCamera.GetComponent <CreateScrollList> ().skillsMenuContentPanel;
        int        id             = Int32.Parse(_id.text);
        GameObject newskillsPanel = Instantiate(skillsMenuPrefab) as GameObject;
        SkillsMenu skills         = newskillsPanel.GetComponent <SkillsMenu> ();

        foreach (Character emp in myCompany.applicants)
        {
            if (id == emp.ID)
            {
                skills.AI.text             = emp.skills [0].ToString();
                skills.Algorithms.text     = emp.skills [1].ToString();
                skills.Databases.text      = emp.skills [2].ToString();
                skills.Hacking.text        = emp.skills [3].ToString();
                skills.Networking.text     = emp.skills [4].ToString();
                skills.WebDevelopment.text = emp.skills [5].ToString();

                skillsCanvasIsOpen   = !skillsCanvasIsOpen;
                skillsCanvas.enabled = !skillsCanvas.enabled;
                newskillsPanel.transform.SetParent(skillsMenuContentPanel);
                skills.transform.localScale = new Vector3(1.0f, 1.0f, 1.0f);
                skills.transform.position   = new Vector3(0, 1.0f, 0);
            }
        }
    }
Exemplo n.º 2
0
 // Use this for initialization
 void Start()
 {
     // Fetch necessary game objects.
     myCompany    = GameObject.Find("Company").GetComponent <Company>();
     SkillsCanvas = GameObject.Find("Skills Menu").GetComponent <Canvas> ();
     skills       = GameObject.Find("Skills Menu").GetComponentInChildren <SkillsMenu> ();
 }
Exemplo n.º 3
0
    // Use this for initialization
    void Start()
    {
        skillsMenu = playerSelection.classScreen[(int)PlayerSelection.TypeScreen.screenClass].GetComponent <SkillsMenu>();
        giftsMenu  = playerSelection.classScreen[(int)PlayerSelection.TypeScreen.screenGift].GetComponent <GiftsMenu>();

        indexPlayer = playerSelection.playerIndex;
        dt          = DataManager.instance;
    }