private void UpdateDescription(int id) { SkillsInfoLibrary.SkillInfo skill = SkillsInfoLibrary.s_Instance.getSkill(id); skillName.text = skill.skillName; skillCooldown.text = "Cooldown Time : " + skill.cooldown + "sec"; skillDescription.text = skill.description; skillDamage.text = "Damage : " + skill.damage + " hp"; }
public void SkillClick(int id) { SkillsInfoLibrary.SkillInfo skill = SkillsInfoLibrary.s_Instance.getSkill(id); catSelectedIndex = skill.catagory; if (catSelectedIndex < 4) { DataManager.s_Singleton.slots[skill.catagory] = id; DataManager.s_Singleton.Save(); } Load(); }