Exemplo n.º 1
0
 /// <summary>语言包加载完成</summary>
 private void OnComplete_LoadedLang()
 {
     TextManager.SetQueryString();
     ItemManager.Init();
     CommonConfig.Init();
     LotterRewardManager.Init();
     SuitConfig.Init();
     ClothesConfig.Init();
     ClothesSlevelConfig.Init();
     ClothesLevelConfig.Init();
     BabyLikingConfig.Init();
     UseEquipConfig.Init();
     ClothesInheritConfig.Init();
     ClothesMapConfig.Init();
     CloneLevelConfig.Init();
     LevelRewardConfig.Init();
     ArenaConfig.Init();
     SkillLevelConfig.Init();
     PropertySkillLevelConfig.Init();
     BossDailyConfig.Init();
     BossRewardConfig.Init();
     InstanceProxy.Get <PieceSwitchConfig>().LoadXml();
     InstanceProxy.Get <PlayerPositionConfig>().LoadXml();
     InstanceProxy.Get <MatchArrayConfig>().LoadXml();
     InstanceProxy.Get <PositionAttributeConfig>().LoadXml();
     InstanceProxy.Get <RandNameConfig>().LoadXml();
     InstanceProxy.Get <SkinConfig>().LoadXml();
     InstanceProxy.Get <MonsterConfig>().LoadXml();
     InstanceProxy.Get <CloneConfig>().LoadXml();
     InstanceProxy.Get <CameraConfig>().LoadXml();
     InstanceProxy.Get <MentalityMaxConfig>().LoadXml();
     InstanceProxy.Get <AbilityConfig>().LoadXml();
     InstanceProxy.Get <SkillConfig>().LoadXml();
     InstanceProxy.Get <SkillAIConfig>().LoadXml();
 }
Exemplo n.º 2
0
    /** 开始一个技能CD */
    public void startSkillCD(int skillID, int skillLevel)
    {
        foreach (int v in SkillLevelConfig.get(skillID, skillLevel).bringCDs)
        {
            toStartOneCD(v);
        }

        _parent.onCDChange();
    }