/// <summary> /// Read the next six tokens and parse them as a /// Six-vector's X, Y, Z, XX, YY and ZZ coordinates. /// The position of the reader will /// then move along to the next token after these, such that repeated calls /// to Next___() will return each token in sequence. /// </summary> /// <returns></returns> public SixVector Next6AsSixVector() { var result = SixVector.FromTokensList(_Tokens, _Index); Index += 6; return(result); }
/// <summary> /// Initialise a new node support with the fixed dimensions specified /// and the given stiffnesses in the other directions /// </summary> /// <param name="fixity"></param> public NodeSupport(Bool6D fixity, SixVector stiffness) : this(fixity) { _Stiffness = stiffness; }
/// <summary> /// Initialise a new vertex releases component with the specified /// releases and stiffnesses. Note that the stiffness values will /// typically be ignored in directions which are not also released. /// </summary> /// <param name="releases"></param> /// <param name="stiffness"></param> public VertexReleases(Bool6D releases, SixVector stiffness) : this(releases) { _Stiffness = stiffness; }
/// <summary> /// Update the properties of a Nucleus node from a GWA string /// in NODE.2 version syntax /// </summary> /// <param name="node"></param> /// <param name="gwa"></param> public void ReadNode(string gwa, Model.Model model, GSAConversionContext context) { // NODE.2 | num | name | colour | x | y | z | // is_grid { | grid_plane | datum | grid_line_a | grid_line_b } | axis | // is_rest { | rx | ry | rz | rxx | ryy | rzz } | // is_stiff { | Kx | Ky | Kz | Kxx | Kyy | Kzz } | // is_mesh { | edge_length | radius | tie_to_mesh | column_rigidity | column_prop | column_node | column_angle | column_factor | column_slab_factor } var tr = new TokenReader(gwa); tr.Next(); // NODE string gsaID = tr.Next(); // num string name = tr.Next(); // name tr.Next(); // colour Vector position = tr.Next3AsVector(); // x | y | z var node = context.IDMap.GetModelObject <Node>(model, gsaID); if (node == null) { node = model.Create.Node(position); } else { node.Position = position; } node.Name = name; if (tr.NextIs("GRID")) { tr.Skip(4); // is_grid { | grid_plane | datum | grid_line_a | grid_line_b } } tr.Next(); // axis !!!TODO!!! Bool6D fixity = new Bool6D(); if (tr.NextIs("REST")) // is_rest { fixity = tr.Next6AsBool6D("1"); } SixVector stiffness = null; if (tr.NextIs("STIFF")) // is_stiff { stiffness = tr.Next6AsSixVector(); } if (!fixity.AllFalse || (stiffness != null && !stiffness.IsZero())) { var nodeSupport = new NodeSupport(fixity); if (stiffness != null) { nodeSupport.Stiffness = stiffness; } //TODO: Axis node.SetData(nodeSupport); } else { node.Data.RemoveData <NodeSupport>(); //Clear restraints on existing nodes } context.IDMap.Add(node, gsaID); }