Exemplo n.º 1
0
        public NeoPlayerWindow()
        {
            neoServer            = new NeoServer();
            neoServer.OnMessage += OnMessage;
            neoServer.OnConnect += OnConnect;
            neoServer.Run(Settings.Port);

            status      = new Status(neoServer);
            updateState = new SingleRunner(UpdateState);
            slides.CollectionChanged += (s, e) => updateState.Signal();
            music.CollectionChanged  += (s, e) => updateState.Signal();
            queue.CollectionChanged  += (s, e) => { status.Queue = queue.Select(videoFile => videoFile.VideoFileID).ToList(); updateState.Signal(); };

            InitializeComponent();

            // Keep screen/computer on
            Win32.SetThreadExecutionState(Win32.ES_CONTINUOUS | Win32.ES_DISPLAY_REQUIRED | Win32.ES_SYSTEM_REQUIRED);

            var random = new Random();

            Directory.EnumerateFiles(Settings.MusicPath).OrderBy(x => random.Next()).Select(fileName => new MusicFile {
                FileName = fileName, Title = Path.GetFileNameWithoutExtension(fileName)
            }).ForEach(file => music.Add(file));

            SlidesQuery      = Helpers.Debug ? "test" : "saved:pics";
            SlidesSize       = "2mp";
            SlideDisplayTime = 60;
            SlidesPlaying    = true;
            VideoState       = null;
            MusicState       = null;
            Volume           = 50;

            mediaPlayer.MediaEnded  += (s, e) => { AddHistory(); MediaForward(); };
            mediaPlayer.MediaFailed += (s, e) => MediaForward();

            changeSlideTimer = new DispatcherTimer {
                Interval = TimeSpan.FromSeconds(0.25)
            };
            changeSlideTimer.Tick += (s, e) => CheckCycleSlide();
            changeSlideTimer.Start();

            UpdateVideoFiles();

            status.History   = new List <int>();
            status.Queue     = new List <int>();
            status.Downloads = new List <DownloadData>();
        }
Exemplo n.º 2
0
 public Status(NeoServer neoServer)
 {
     this.neoServer   = neoServer;
     broadcastChanges = new SingleRunner(BroadcastChanges);
 }