private void RemoveButton() { while (answerButtonGameObjects.Count > 0) { answerButtonObjectPool.ReturnObject(answerButtonGameObjects[0]); answerButtonGameObjects.RemoveAt(0); } }
private void RemoveButton() { while (answerButtonGameObjects.Count > 0) { answerButtonObjectPool.ReturnObject(answerButtonGameObjects[0]); answerButtonGameObjects.RemoveAt(0); } }