Exemplo n.º 1
0
        void OnTriggerEnter2D(Collider2D c)
        {
            if (c.gameObject.tag != "Player")
            {
                return;
            }
            SimpleMovement playerMovement = c.gameObject.GetComponent <SimpleMovement>();

            if (playerMovement == null)
            {
                return;
            }

            if (playerMovement.AddMissileAmmo(this.Amount))
            {
                FindObjectOfType <AudioManager_2>().Play("WeaponPU");
                Destroy(this.gameObject);
            }
        }
Exemplo n.º 2
0
        void OnTriggerEnter2D(Collider2D c)
        {
            if (c.gameObject.tag != "Player")
            {
                return;
            }
            SimpleMovement playerMovement = c.gameObject.GetComponent <SimpleMovement>();

            if (playerMovement == null)
            {
                return;
            }

            if (playerMovement.AddMissileAmmo(this.Amount))
            {
                WorldState.TurnOffItem(this.gameObject.scene.name, this.name);
                FindObjectOfType <AudioManager_2>().Play("Grab");
                Destroy(this.gameObject);
            }
        }