IEvents CustomEvaluator2_EventTrigger(SimEvent <object> ev1, SimEvent <object> ev2) { yield return(Env.Timeout(5)); ev1.Succeed(7); yield return(Env.Timeout(5)); ev2.Succeed(3); }
SimEvents Triggerer_UnusedInCondition_Aux(SimEvent <object> token) { yield return(Env.Timeout(5)); token.Succeed(); }
static IEnumerable <SimEvent> DoSucceed(SimEnvironment env, SimEvent <object> ev) { yield return(env.Timeout(5)); ev.Succeed("SI :)"); }
protected static SimEvents EventTriggerer(SimEvent <object> ev, object value = null) { ev.Succeed(value); yield break; }