Exemplo n.º 1
0
        /// <summary>
        /// Init this instance.
        /// </summary>
        protected override void Init()
        {
            var animator = GetComponent <Animator>();

            notificationCentre = animator.GetBehaviour <Behaviours.NotificationCentre>();

            // GetComponentInChildren does not look in inactive childrens.
            // GetComponentsInChildren does look in inactive children but would alocate memory.
            // Instead, looping over childrens for what we need.
            foreach (Transform children in transform)
            {
                if (signinWindow == null)
                {
                    signinWindow = children.GetComponent <SignInWindow>();
                    if (signinWindow != null)
                    {
                        signinWindow.Init(animator);
                    }
                }

                if (trophiesWindow == null)
                {
                    trophiesWindow = children.GetComponent <TrophiesWindow>();
                    if (trophiesWindow != null)
                    {
                        trophiesWindow.Init(animator);
                    }
                }

                if (leaderboardsWindow == null)
                {
                    leaderboardsWindow = children.GetComponent <LeaderboardsWindow>();
                    if (leaderboardsWindow != null)
                    {
                        leaderboardsWindow.Init(animator);
                        leaderboardsWindow.loadingPrefab = loadingPref;
                    }
                }
            }
        }