Exemplo n.º 1
0
        public void GetCheckEvasionPinningPiecesMoves_PawnsTwoSquares()
        {
            // arrange
            var white = new Side("G1",
                new PieceSet<Queen>(Bitboard.With.A5),
                new PieceSet<Bishop>(),
                new PieceSet<Knight>(),
                new PieceSet<Rook>(),
                new WhitePawns());

            var black = new Side("H5",
                new PieceSet<Queen>(),
                new PieceSet<Bishop>(),
                new PieceSet<Knight>(),
                new PieceSet<Rook>(),
                new BlackPawns(Bitboard.With.G7));

            // act
            var moves = black.GetCheckEvasionPinningPiecesMoves(white);

            // assert
            moves.Should().Have.SameSequenceAs(
                new Move("G7", "G5")
                );
        }
Exemplo n.º 2
0
        public void GetCheckEvasionPinningPiecesMoves_Rooks()
        {
            // arrange
            var white = new Side("G1",
                new PieceSet<Queen>(Bitboard.With.D1),
                new PieceSet<Bishop>(),
                new PieceSet<Knight>(),
                new PieceSet<Rook>(),
                new WhitePawns());

            var black = new Side("D8",
                new PieceSet<Queen>(),
                new PieceSet<Bishop>(),
                new PieceSet<Knight>(),
                new PieceSet<Rook>(Bitboard.With.B3.G7.A1),
                new BlackPawns());

            // act
            var moves = black.GetCheckEvasionPinningPiecesMoves(white);

            // assert
            moves.Should().Have.SameSequenceAs(
                new Move("A1", "D1"),
                new Move("B3", "D3"),
                new Move("G7", "D7")
                );
        }
Exemplo n.º 3
0
        public void GetCheckEvasionPinningPiecesMoves_PawnsCapture()
        {
            // arrange
            var white = new Side("G1",
                                 new PieceSet<Queen>(Bitboard.With.A5),
                                 new PieceSet<Bishop>(),
                                 new PieceSet<Knight>(),
                                 new PieceSet<Rook>(),
                                 new WhitePawns());

            var black = new Side("H5",
                                 new PieceSet<Queen>(),
                                 new PieceSet<Bishop>(),
                                 new PieceSet<Knight>(),
                                 new PieceSet<Rook>(),
                                 new BlackPawns(Bitboard.With.B6));

            // act
            IEnumerable<Move> moves = black.GetCheckEvasionPinningPiecesMoves(white);

            // assert
            moves.Should().Have.SameSequenceAs(
                new Move("B6", "B5"),
                new Move("B6", "A5")
                );
        }