private ShurikenSpawner scriptRef; // needed to destroy shuriken when thrown and goes off level

    void Start()
    {
        rb            = GetComponent <Rigidbody>();
        enemyOnPlaced = null;

        scriptRef = GameObject.Find("SpawnShurikenPlace").GetComponent <ShurikenSpawner>();
    }
    void Start()
    {
        rb = GetComponent<Rigidbody>();
        enemyOnPlaced = null;

        scriptRef = GameObject.Find ("SpawnShurikenPlace").GetComponent<ShurikenSpawner>();
    }