// END CUT HERE // BEGIN CUT HERE public static void Main() { try { ShuffledPlaylist ___test = new ShuffledPlaylist(); ___test.run_test(-1); } catch(Exception e) { //Console.WriteLine(e.StackTrace); Console.WriteLine(e.ToString()); } }
// END CUT HERE // BEGIN CUT HERE public static void Main() { try { ShuffledPlaylist ___test = new ShuffledPlaylist(); ___test.run_test(-1); } catch (Exception e) { //Console.WriteLine(e.StackTrace); Console.WriteLine(e.ToString()); } }
public void ClearAudioTracks() { SortedPlaylist.Clear(); if (ShuffledPlaylist != null) { ShuffledPlaylist.Clear(); UnplayedTracks.Clear(); } }
private void RemoveTrackFromShuffledPlaylist(AudioTrack trackToRemove) { ShuffledPlaylist.RemoveAt(trackToRemove.IndexShuffledList); for (int indexToUpdate = trackToRemove.IndexShuffledList; indexToUpdate < ShuffledPlaylist.Count; indexToUpdate++) { AudioTrack trackToUpdate = ShuffledPlaylist[indexToUpdate]; trackToUpdate.IndexShuffledList--; } }