Exemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     shrink        = GetComponent <ShrinkPlayer> ();
     originalColor = new Vector4(1f, 1f, 1f, 1f);
     nextColor     = new Vector4(1f, 1f, 1f, 1f);
     colorOfDeath  = new Vector4(208f / 255f, 116f / 255f, 240f / 255f, 0.5f);
     //nextColor = new V
 }
Exemplo n.º 2
0
    // Use this for initialization
    void Start()
    {
        shrink = player.GetComponent <ShrinkPlayer> ();
        FindPlayer();

        SaveCheckpoint();

        GameObject[] puzzlePieceFitters = GameObject.FindGameObjectsWithTag("puzzlepieceFit");
        numOfpuzzlePiece = puzzlePieceFitters.Length;
    }
Exemplo n.º 3
0
    void Awake()
    {
        voidPosition = new Vector3(148f, -4.6f, 0);
        GameObject temp = GameObject.FindGameObjectWithTag("HintBox");

        if (ErrorWindow <DebugPlayer> .CanBeAssigned(temp, this, "HintBox"))
        {
            hintbox = temp.GetComponent <HintBoxController> ();
        }

        shrink = GameObject.FindGameObjectWithTag("Player").GetComponent <ShrinkPlayer> ();
    }
Exemplo n.º 4
0
    void Start()
    {
        GameObject obj = GameObject.FindGameObjectWithTag("Player");

        if (obj != null)
        {
            playerSoulPercentage = obj.GetComponent <ShrinkPlayer> ();
        }
        else if (obj == null)
        {
            Debug.Log("CANNOT FIND PLAYER");
        }
    }
Exemplo n.º 5
0
    // Use this for initialization
    void Start()
    {
        GameObject directorObj = GameObject.FindGameObjectWithTag("Director");
        GameObject soundDirObj = GameObject.FindGameObjectWithTag("SoundDirector");

        if (directorObj != null)
        {
            director = directorObj.GetComponent <Director> ();
        }
        else if (directorObj == null)
        {
            Debug.Log("Cannot find the Director!");
        }
        if (soundDirObj != null)
        {
            soundDirector = soundDirObj.GetComponent <SoundDirector> ();
        }
        else
        {
            Debug.Log("Cannot find the SoundDirector!");
        }

        GameObject obj = GameObject.FindGameObjectWithTag("Player");

        if (obj != null)
        {
            player = obj.GetComponent <PlayerPositioning>();
            shrink = obj.GetComponent <ShrinkPlayer>();
        }
        else if (obj == null)
        {
            Debug.Log("cannot find PlayerControls!");
        }

        soulmeter = GameObject.FindGameObjectWithTag("Soulmeter");
    }