public void OnExitBuildBuy(Lot lot) { foreach (ShowStage stage in lot.GetObjects <ShowStage>()) { ShowStageEx.StoreChanges(stage, Overwatch.Log); } }
public override void OnDelayedWorldLoadFinished() { Overwatch.Log("CleanupShowStage"); foreach (ShowStage stage in Sims3.Gameplay.Queries.GetObjects <ShowStage>()) { ShowStageEx.Cleanup(stage, Overwatch.Log); } }