private void OnShowPreviousImage()
        {
            var imageIndex = _displayedIndexes.Pop();

            ImagePath = _images[imageIndex];

            ShowPreviousImageCommand.RaiseCanExecuteChanged();
        }
        private void OnShowNextImage()
        {
            var imageIndex = _random.Next(0, _images.Count);

            _displayedIndexes.Push(imageIndex);
            ImagePath = _images[imageIndex];

            ShowPreviousImageCommand.RaiseCanExecuteChanged();
        }