Exemplo n.º 1
0
 public void DoPause()
 {
     GameStateManager.Instance.IsGamePaused = true;
     showPanels.HideUiOverlayCanvas();
     //Set isPaused to true
     isPaused = true;
     //Set time.timescale to 0, this will cause animations and physics to stop updating
     Time.timeScale = 0;
     //call the ShowPausePanel function of the ShowPanels script
     showPanels.ShowPausePanel();
 }