Exemplo n.º 1
0
        public override int HandlePacket(GamePlayer player, GSPacketIn packet)
        {
            int                     totalGold          = 0;
            int                     totalMoney         = 0;
            int                     totalOffer         = 0;
            int                     totalGifttoken     = 0;
            int                     buyItemCount       = 0;
            eMessageType            eMsg               = eMessageType.Normal;
            string                  msg                = "UserBuyItemHandler.Success";
            GSPacketIn              pkg                = new GSPacketIn(44);
            List <ItemInfo>         buyItems           = new List <ItemInfo>();
            List <ItemInfo>         canNotBuyItems     = new List <ItemInfo>();
            List <int>              needitemsinfo      = new List <int>();
            Dictionary <int, int>   changeLimitShopsID = new Dictionary <int, int>();
            List <bool>             dresses            = new List <bool>();
            List <int>              places             = new List <int>();
            List <ItemJoinShopInfo> log                = new List <ItemJoinShopInfo>();
            Dictionary <int, int>   playerPayGoods     = new Dictionary <int, int>();
            int                     result2;

            if (player.PlayerCharacter.HasBagPassword && player.PlayerCharacter.IsLocked)
            {
                player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("Bag.Locked", new object[0]));
                result2 = 1;
            }
            else
            {
                ConsortiaInfo consotia = ConsortiaMgr.FindConsortiaInfo(player.PlayerCharacter.ConsortiaID);
                int           count    = packet.ReadInt();
                for (int i = 0; i < count; i++)
                {
                    int          goodsId   = packet.ReadInt();
                    int          type      = packet.ReadInt();
                    string       color     = packet.ReadString();
                    bool         isDress   = packet.ReadBoolean();
                    string       skin      = packet.ReadString();
                    int          place     = packet.ReadInt();
                    bool         isBind    = false;
                    int          gold      = 0;
                    int          money     = 0;
                    int          offer     = 0;
                    int          gifttoken = 0;
                    ShopItemInfo shopItem  = ShopMgr.GetShopItemInfoById(goodsId);
                    if (shopItem != null && shopItem.ShopID != 21 && shopItem.ShopID != 22)
                    {
                        if (shopItem.ShopID == 2 || !ShopMgr.CanBuy(shopItem.ShopID, (consotia == null) ? 1 : consotia.ShopLevel, ref isBind, player.PlayerCharacter.ConsortiaID, player.PlayerCharacter.Riches))
                        {
                            player.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("UserBuyItemHandler.FailbyPermission", new object[0]));
                            result2 = 1;
                            return(result2);
                        }
                        List <int> needsItems = ShopMgr.GetShopItemBuyConditions(shopItem, type, ref gold, ref money, ref offer, ref gifttoken);
                        for (int j = 0; j < needsItems.Count; j += 2)
                        {
                            if (!playerPayGoods.ContainsKey(needsItems[j]))
                            {
                                playerPayGoods.Add(needsItems[j], player.GetItemCount(needsItems[j]));
                            }
                        }
                        bool   result        = true;
                        string needsItemsLog = "";
                        for (int j = 0; j < needsItems.Count; j += 2)
                        {
                            if (playerPayGoods.ContainsKey(needsItems[j]) && playerPayGoods[needsItems[j]] >= needsItems[j + 1])
                            {
                                foreach (int a in needsItems)
                                {
                                    needitemsinfo.Add(a);
                                }
                                string text = needsItemsLog;
                                needsItemsLog = string.Concat(new string[]
                                {
                                    text,
                                    needsItems[j].ToString(),
                                    ":",
                                    needsItems[j + 1].ToString(),
                                    "|"
                                });
                                Dictionary <int, int> dictionary;
                                int key;
                                (dictionary = playerPayGoods)[key = needsItems[j]] = dictionary[key] - needsItems[j + 1];
                            }
                            else
                            {
                                result = false;
                            }
                        }
                        ItemInfo item       = ShopMgr.CreateItem(shopItem, 102, type, color, skin, isBind);
                        int      limitCount = ShopMgr.GetLimitCountByID(goodsId);
                        if (limitCount == -1 || limitCount > 0)
                        {
                            if (result && player.PlayerCharacter.Gold >= gold + totalGold && player.PlayerCharacter.Money >= money + totalMoney && player.PlayerCharacter.Offer >= offer + totalOffer && player.PlayerCharacter.GiftToken >= gifttoken + totalGifttoken)
                            {
                                totalGold      += gold;
                                totalMoney     += money;
                                totalOffer     += offer;
                                totalGifttoken += gifttoken;
                                buyItemCount++;
                                buyItems.Add(item);
                                dresses.Add(isDress);
                                places.Add(place);
                                if (limitCount != -1)
                                {
                                    ShopMgr.SubtractShopLimit(goodsId);
                                    this.Notice(player, goodsId, item.Template.Name);
                                    if (!changeLimitShopsID.ContainsKey(goodsId))
                                    {
                                        changeLimitShopsID.Add(goodsId, ShopMgr.GetLimitCountByID(goodsId));
                                    }
                                    else
                                    {
                                        changeLimitShopsID[goodsId] = ShopMgr.GetLimitCountByID(goodsId);
                                    }
                                }
                                log.Add(new ItemJoinShopInfo(item.TemplateID, item.Count, money, gold, gifttoken, offer, needsItemsLog));
                            }
                            else
                            {
                                canNotBuyItems.Add(item);
                            }
                        }
                    }
                }
                if (buyItems.Count == 0)
                {
                    player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("UserBuyItemHandler.Failed", new object[0]));
                    result2 = 1;
                }
                else
                {
                    int buyFrom = packet.ReadInt();
                    player.RemoveMoney(totalMoney, LogMoneyType.Shop, LogMoneyType.Shop_Buy);
                    player.RemoveGold(totalGold);
                    player.RemoveOffer(totalOffer);
                    player.RemoveGiftToken(totalGifttoken);
                    StringBuilder allPayItemsStr = new StringBuilder();
                    for (int j = 0; j < needitemsinfo.Count; j += 2)
                    {
                        player.RemoveTemplate(needitemsinfo[j], needitemsinfo[j + 1], eItemRemoveType.Shopping);
                        allPayItemsStr.Append(needitemsinfo[j]).Append(",");
                    }
                    foreach (ItemJoinShopInfo templog in log)
                    {
                        //LogMgr.LogMoneyAdd(LogMoneyType.Shop, LogMoneyType.Shop_Buy, player.PlayerCharacter.ID, templog.Moneys, templog.Gold, templog.GiftToken, templog.Offer, templog.OtherPay, templog.TemplateID, 4, templog.Data);
                    }
                    List <ItemInfo> lastItems = new List <ItemInfo>();
                    player.StackItem(ref buyItems);
                    for (int i = 0; i < buyItems.Count; i++)
                    {
                        switch (buyFrom)
                        {
                        case 0:
                        case 3:
                            if (player.AddItem(buyItems[i]))
                            {
                                if (dresses[i])
                                {
                                    player.EquipItem(buyItems[i], places[i]);
                                    msg = "UserBuyItemHandler.Save";
                                }
                            }
                            else
                            {
                                lastItems.Add(buyItems[i]);
                            }
                            break;

                        case 1:
                            if (!UserBuyItemHandler.AddStrengthItemsToHideBag(player, buyItems[i]))
                            {
                                lastItems.Add(buyItems[i]);
                            }
                            break;

                        case 2:
                            if (!UserBuyItemHandler.AddComposeItemsToHideBag(player, buyItems[i]))
                            {
                                lastItems.Add(buyItems[i]);
                            }
                            break;

                        case 4:
                            if (!UserBuyItemHandler.AddFusionItemsToHideBag(player, buyItems[i]))
                            {
                                lastItems.Add(buyItems[i]);
                            }
                            break;
                        }
                    }
                    bool sentMail = false;
                    if (lastItems.Count > 0)
                    {
                        string title = "";
                        sentMail = player.SendItemsToMail(lastItems, "", title, eMailType.BuyItem);
                        msg      = "UserBuyItemHandler.Mail";
                    }
                    if (canNotBuyItems.Count > 0)
                    {
                        string        title   = LanguageMgr.GetTranslation("UserBuyItemHandler.ListTitle", new object[0]);
                        StringBuilder content = new StringBuilder();
                        if (buyItems.Count > 0)
                        {
                            content.Append(LanguageMgr.GetTranslation("UserBuyItemHandler.BuyList", new object[]
                            {
                                buyItems.Count
                            }));
                            for (int i = 0; i < buyItems.Count; i++)
                            {
                                content.Append(string.Format("{0}{1}", (i == 0) ? "" : ";", buyItems[i].Template.Name));
                            }
                        }
                        if (canNotBuyItems.Count > 0)
                        {
                            content.Append(LanguageMgr.GetTranslation("UserBuyItemHandler.NoBuyList", new object[]
                            {
                                "\n"
                            }));
                            for (int j = 0; j < canNotBuyItems.Count; j++)
                            {
                                content.Append(string.Format("{0}{1}", (j == 0) ? "" : ";", canNotBuyItems[j].Template.Name));
                            }
                        }
                        sentMail = player.SendMail(content.ToString(), title, null, eMailType.BuyItem);
                    }
                    if (sentMail)
                    {
                        player.Out.SendMailResponse(player.PlayerCharacter.ID, eMailRespose.Receiver);
                    }
                    player.OnPaid(totalMoney, totalGold, totalOffer, totalGifttoken, allPayItemsStr.ToString());
                    int buyResult = 0;
                    if (buyItemCount == count)
                    {
                        buyResult = (sentMail ? 2 : 1);
                    }
                    pkg.WriteInt(buyResult);
                    pkg.WriteInt(buyFrom);
                    player.Out.SendMessage(eMsg, LanguageMgr.GetTranslation(msg, new object[0]));
                    player.Out.SendTCP(pkg);
                    player.SaveIntoDatabase();

                    this.UpdateLimitShopCount(player, changeLimitShopsID);

                    result2 = 0;
                }
            }
            return(result2);
        }
Exemplo n.º 2
0
        public override int HandlePacket(GamePlayer player, GSPacketIn packet)
        {
            int  bagType       = packet.ReadInt();
            int  place         = packet.ReadInt();
            int  goodsID       = packet.ReadInt();
            int  type          = packet.ReadInt();
            bool ignoreBagLock = packet.ReadBoolean();
            int  result;

            if (player.PlayerCharacter.HasBagPassword && player.PlayerCharacter.IsLocked && !ignoreBagLock)
            {
                player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("Bag.Locked", new object[0]));
                result = 0;
            }
            else
            {
                ItemInfo item;
                string   msg;
                if (place == -1)
                {
                    int          gold      = 0;
                    int          money     = 0;
                    int          offer     = 0;
                    int          gifttoken = 0;
                    ShopItemInfo info      = ShopMgr.GetShopItemInfoById(goodsID);
                    if (null == info)
                    {
                        result = 1;
                        return(result);
                    }
                    List <int> payGoods = ShopMgr.GetShopItemBuyConditions(info, type, ref gold, ref money, ref offer, ref gifttoken);
                    if (offer > 0 || payGoods.Count > 0)
                    {
                        result = 1;
                        return(result);
                    }
                    item = ShopMgr.CreateItem(info, 102, type, "", "", true);
                    if (item == null)
                    {
                        result = 1;
                        return(result);
                    }
                    player.RemoveMoney(money, LogMoneyType.Shop, LogMoneyType.Shop_Card);
                    player.RemoveGold(gold);
                    player.RemoveOffer(offer);
                    player.RemoveGiftToken(gifttoken);
                    //LogMgr.LogMoneyAdd(LogMoneyType.Shop, LogMoneyType.Shop_Card, player.PlayerCharacter.ID, money, gold, 0, 0, "", item.TemplateID, 1, item.Count);
                    msg = "CardUseHandler.Success";
                }
                else
                {
                    item = player.PropBag.GetItemAt(place);
                    msg  = "CardUseHandler.Success";
                }
                if (item != null)
                {
                    string msg2 = string.Empty;
                    if (item.Template.Property1 != 21)
                    {
                        AbstractBuffer buffer = BufferList.CreateBuffer(item.Template, item.ValidDate);
                        if (buffer != null)
                        {
                            buffer.Start(player);
                            if (place != -1)
                            {
                                player.OnUsingItem(item.TemplateID);
                                player.PropBag.RemoveItem(item, eItemRemoveType.Use);
                            }
                        }
                        player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation(msg, new object[0]));
                    }
                    else
                    {
                        if (item.IsValidItem())
                        {
                            player.AddGpDirect(item.Template.Property2);
                            player.OnUsingItem(item.TemplateID);
                            player.RemoveItem(item, eItemRemoveType.Use);
                            msg2 = "GPDanUser.Success";
                        }
                        player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation(msg2, new object[]
                        {
                            item.Template.Property2
                        }));
                    }
                }
                result = 0;
            }
            return(result);
        }
Exemplo n.º 3
0
        public override int HandlePacket(GamePlayer player, GSPacketIn packet)
        {
            int                   totalMoney         = 0;
            eMessageType          eMsg               = eMessageType.Normal;
            string                msg                = "GoodsPresentHandler.Success";
            GSPacketIn            pkg                = new GSPacketIn(57);
            string                content            = packet.ReadString();
            string                nickName           = packet.ReadString();
            List <ItemInfo>       buyItems           = new List <ItemInfo>();
            List <ItemInfo>       canNotBuyItems     = new List <ItemInfo>();
            Dictionary <int, int> changeLimitShopsID = new Dictionary <int, int>();
            StringBuilder         allItemsStr        = new StringBuilder();
            StringBuilder         allTypesStr        = new StringBuilder();
            bool                  buyResult          = false;
            int                   result;

            if (player.PlayerCharacter.HasBagPassword && player.PlayerCharacter.IsLocked)
            {
                player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("Bag.Locked", new object[0]));
                result = 0;
            }
            else
            {
                using (PlayerBussiness db = new PlayerBussiness())
                {
                    PlayerInfo receiver = db.GetUserSingleByNickName(nickName);
                    if (receiver != null)
                    {
                        int count = packet.ReadInt();
                        for (int i = 0; i < count; i++)
                        {
                            int          goodsId   = packet.ReadInt();
                            int          type      = packet.ReadInt();
                            string       color     = packet.ReadString();
                            string       skin      = packet.ReadString();
                            int          gold      = 0;
                            int          money     = 0;
                            int          offer     = 0;
                            int          gifttoken = 0;
                            ShopItemInfo shopItem  = ShopMgr.GetShopItemInfoById(goodsId);
                            if (shopItem != null && shopItem.ShopID != 21 && shopItem.ShopID != 22)
                            {
                                List <int> tempInfo = ShopMgr.GetShopItemBuyConditions(shopItem, type, ref gold, ref money, ref offer, ref gifttoken);
                                if (gold <= 0 && offer <= 0 && gifttoken <= 0 && tempInfo.Count <= 0)
                                {
                                    ItemInfo item       = ShopMgr.CreateItem(shopItem, 102, type, color, skin, false);
                                    int      limitCount = ShopMgr.GetLimitCountByID(goodsId);
                                    if (limitCount == -1 || limitCount > 0)
                                    {
                                        if (player.PlayerCharacter.Money >= money + totalMoney)
                                        {
                                            totalMoney += money;
                                            allTypesStr.Append(type).Append(",");
                                            allItemsStr.Append(item.TemplateID).Append(",");
                                            buyItems.Add(item);
                                            if (limitCount != -1)
                                            {
                                                ShopMgr.SubtractShopLimit(goodsId);
                                                this.Notice(player, goodsId, item.Template.Name);
                                                if (!changeLimitShopsID.ContainsKey(goodsId))
                                                {
                                                    changeLimitShopsID.Add(goodsId, ShopMgr.GetLimitCountByID(goodsId));
                                                }
                                                else
                                                {
                                                    changeLimitShopsID[goodsId] = ShopMgr.GetLimitCountByID(goodsId);
                                                }
                                            }
                                            //LogMgr.LogMoneyAdd(LogMoneyType.Shop, LogMoneyType.Shop_Present, player.PlayerCharacter.ID, money, gold, gifttoken, offer, "", item.TemplateID, 2, item.Count);
                                        }
                                        else
                                        {
                                            canNotBuyItems.Add(item);
                                        }
                                    }
                                }
                            }
                        }
                        if (buyItems.Count == 0)
                        {
                            player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("UserBuyItemHandler.Failed", new object[0]));
                            result = 1;
                            return(result);
                        }
                        player.RemoveMoney(totalMoney, LogMoneyType.Shop, LogMoneyType.Shop_Present);
                        int           annexIndex  = 0;
                        MailInfo      message     = new MailInfo();
                        StringBuilder annexRemark = new StringBuilder();
                        annexRemark.Append(LanguageMgr.GetTranslation("GoodsPresentHandler.AnnexRemark", new object[0]));
                        player.StackItem(ref buyItems);
                        player.OnPlayerGoodsPresent(buyItems.Count);
                        foreach (ItemInfo item in buyItems)
                        {
                            //	ItemInfo item;
                            db.AddGoods(item);
                            annexIndex++;
                            annexRemark.Append(annexIndex);
                            annexRemark.Append("、");
                            annexRemark.Append(item.Template.Name);
                            annexRemark.Append("x");
                            annexRemark.Append(item.Count);
                            annexRemark.Append(";");
                            switch (annexIndex)
                            {
                            case 1:
                                message.Annex1     = item.ItemID.ToString();
                                message.Annex1Name = item.Template.Name;
                                break;

                            case 2:
                                message.Annex2     = item.ItemID.ToString();
                                message.Annex2Name = item.Template.Name;
                                break;

                            case 3:
                                message.Annex3     = item.ItemID.ToString();
                                message.Annex3Name = item.Template.Name;
                                break;

                            case 4:
                                message.Annex4     = item.ItemID.ToString();
                                message.Annex4Name = item.Template.Name;
                                break;

                            case 5:
                                message.Annex5     = item.ItemID.ToString();
                                message.Annex5Name = item.Template.Name;
                                break;
                            }
                            if (annexIndex == 5)
                            {
                                annexIndex          = 0;
                                message.AnnexRemark = annexRemark.ToString();
                                annexRemark.Remove(0, annexRemark.Length);
                                annexRemark.Append(LanguageMgr.GetTranslation("GoodsPresentHandler.AnnexRemark", new object[0]));
                                message.Content    = content;
                                message.Gold       = 0;
                                message.Money      = 0;
                                message.GiftToken  = 0;
                                message.Receiver   = receiver.NickName;
                                message.ReceiverID = receiver.ID;
                                message.Sender     = player.PlayerCharacter.NickName;
                                message.SenderID   = player.PlayerCharacter.ID;
                                message.Title      = message.Sender + LanguageMgr.GetTranslation("GoodsPresentHandler.Content", new object[0]) + message.Annex1Name + "]";
                                message.Type       = 10;
                                db.SendMail(message);
                                message.Revert();
                            }
                        }
                        if (annexIndex > 0)
                        {
                            message.AnnexRemark = annexRemark.ToString();
                            message.Content     = content;
                            message.Gold        = 0;
                            message.Money       = 0;
                            message.GiftToken   = 0;
                            message.Receiver    = receiver.NickName;
                            message.ReceiverID  = receiver.ID;
                            message.Sender      = player.PlayerCharacter.NickName;
                            message.SenderID    = player.PlayerCharacter.ID;
                            message.Title       = message.Sender + LanguageMgr.GetTranslation("GoodsPresentHandler.Content", new object[0]) + message.Annex1Name + "]";
                            message.Type        = 10;
                            db.SendMail(message);
                            message.Revert();
                        }
                        if (canNotBuyItems.Count > 0)
                        {
                            string        title   = LanguageMgr.GetTranslation("UserBuyItemHandler.ListTitle", new object[0]);
                            StringBuilder Content = new StringBuilder();
                            if (buyItems.Count > 0)
                            {
                                Content.Append(LanguageMgr.GetTranslation("UserBuyItemHandler.BuyList", new object[]
                                {
                                    buyItems.Count
                                }));
                                for (int i = 0; i < buyItems.Count; i++)
                                {
                                    Content.Append(string.Format("{0}{1}", (i == 0) ? "" : ";", buyItems[i].Template.Name));
                                }
                            }
                            if (canNotBuyItems.Count > 0)
                            {
                                Content.Append(LanguageMgr.GetTranslation("UserBuyItemHandler.NoBuyList", new object[]
                                {
                                    "\n"
                                }));
                                for (int j = 0; j < canNotBuyItems.Count; j++)
                                {
                                    Content.Append(string.Format("{0}{1}", (j == 0) ? "" : ";", canNotBuyItems[j].Template.Name));
                                }
                            }
                            if (player.SendMail(Content.ToString(), title, null, eMailType.BuyItem))
                            {
                                player.Out.SendMailResponse(player.PlayerCharacter.ID, eMailRespose.Receiver);
                            }
                        }
                        player.OnPaid(totalMoney, 0, 0, 0, "");
                        player.Out.SendMailResponse(receiver.ID, eMailRespose.Receiver);
                        player.Out.SendMailResponse(player.PlayerCharacter.ID, eMailRespose.Send);
                        buyResult = (buyItems.Count == count);
                    }
                    else
                    {
                        buyResult = false;
                        eMsg      = eMessageType.ERROR;
                        msg       = "GoodsPresentHandler.NoUser";
                    }
                }

                this.UpdateLimitShopCount(player, changeLimitShopsID);

                pkg.WriteBoolean(buyResult);
                player.Out.SendMessage(eMsg, LanguageMgr.GetTranslation(msg, new object[0]));
                player.Out.SendTCP(pkg);
                result = 0;
            }
            return(result);
        }
Exemplo n.º 4
0
        public override int HandlePacket(GamePlayer player, GSPacketIn packet)
        {
            int           gold      = 0;
            int           money     = 0;
            int           offer     = 0;
            int           gifttoken = 0;
            StringBuilder payGoods  = new StringBuilder();
            int           GoodsID   = packet.ReadInt();
            int           type      = 1;
            ShopItemInfo  shopItem  = ShopMgr.GetShopItemInfoById(GoodsID);
            int           result2;

            if (shopItem == null)
            {
                result2 = 1;
            }
            else
            {
                List <int> needitemsinfo = ShopMgr.GetShopItemBuyConditions(shopItem, type, ref gold, ref money, ref offer, ref gifttoken);
                ItemInfo   prop          = ShopMgr.CreateItem(shopItem, 102, 1, "", "", false);
                if (prop == null)
                {
                    result2 = 1;
                }
                else
                {
                    if (prop.Template.CategoryID == 10)
                    {
                        PlayerInfo pi = player.PlayerCharacter;
                        if (player.PlayerCharacter.HasBagPassword && player.PlayerCharacter.IsLocked && (money > 0 || offer > 0 || gifttoken > 0 || GoodsID == 11408))
                        {
                            player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("Bag.Locked", new object[0]));
                            result2 = 1;
                            return(result2);
                        }
                        int  icount = player.MainBag.GetItems().Count;
                        bool result = true;
                        for (int i = 0; i < needitemsinfo.Count; i += 2)
                        {
                            if (player.GetItemCount(needitemsinfo[i]) < needitemsinfo[i + 1])
                            {
                                result = false;
                            }
                        }
                        if (!result)
                        {
                            eMessageType eMsg = eMessageType.ERROR;
                            string       msg  = "UserBuyItemHandler.NoBuyItem";
                            player.Out.SendMessage(eMsg, LanguageMgr.GetTranslation(msg, new object[0]));
                            result2 = 1;
                            return(result2);
                        }
                        if (gold <= pi.Gold && money <= ((pi.Money < 0) ? 0 : pi.Money) && offer <= pi.Offer && gifttoken <= pi.GiftToken)
                        {
                            if (player.FightBag.AddItem(prop, 0))
                            {
                                player.RemoveGold(gold);
                                player.RemoveMoney(money, LogMoneyType.Shop, LogMoneyType.Shop_Buy);
                                player.RemoveOffer(offer);
                                player.RemoveGiftToken(gifttoken);
                                for (int i = 0; i < needitemsinfo.Count; i += 2)
                                {
                                    player.RemoveTemplate(needitemsinfo[i], needitemsinfo[i + 1], eItemRemoveType.Shopping);
                                    payGoods.Append(needitemsinfo[i].ToString() + ":");
                                }
                                //LogMgr.LogMoneyAdd(LogMoneyType.Shop, LogMoneyType.Shop_Buy, player.PlayerCharacter.ID, money, gold, gifttoken, offer, "", prop.TemplateID, 3, prop.Count);
                            }
                        }
                        else
                        {
                            player.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("PropBuyHandler.NoMoney", new object[0]));
                        }
                    }
                    result2 = 0;
                }
            }
            return(result2);
        }
        public override int HandlePacket(GamePlayer player, GSPacketIn packet)
        {
            int gold           = 0;
            int money          = 0;
            int offer          = 0;
            int gifttoken      = 0;
            int totalGold      = 0;
            int totalMoney     = 0;
            int totalOffer     = 0;
            int totalGifttoken = 0;
            List <ItemJoinShopInfo> itemPrice = new List <ItemJoinShopInfo>();
            int             GroupID           = packet.ReadInt();
            eMessageType    eMsg     = eMessageType.Normal;
            string          msg      = "UserBuyItemHandler.Success";
            List <ItemInfo> buyItems = new List <ItemInfo>();
            int             result;

            if (player.PlayerCharacter.HasBagPassword && player.PlayerCharacter.IsLocked)
            {
                player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("Bag.Locked", new object[0]));
                result = 1;
            }
            else
            {
                List <ShopItemInfo> infos = ShopMgr.FindShopByGroupID(GroupID);
                foreach (ShopItemInfo info in infos)
                {
                    ItemInfo item = ShopMgr.CreateItem(info, 102, 1, "", "", true);
                    buyItems.Add(item);
                    ShopMgr.GetShopItemBuyConditions(info, 1, ref gold, ref money, ref offer, ref gifttoken);
                    itemPrice.Add(new ItemJoinShopInfo(info.TemplateID, item.Count, money, gold, gifttoken, offer, ""));
                    totalGold      += gold;
                    totalMoney     += money;
                    totalOffer     += offer;
                    totalGifttoken += gifttoken;
                }
                if (buyItems.Count == 0)
                {
                    result = 1;
                }
                else
                {
                    if (totalGold <= player.PlayerCharacter.Gold && totalMoney <= player.PlayerCharacter.Money && totalOffer <= player.PlayerCharacter.Offer && totalGifttoken <= player.PlayerCharacter.GiftToken)
                    {
                        player.RemoveGold(totalGold);
                        player.RemoveMoney(totalMoney, LogMoneyType.Shop, LogMoneyType.Shop_BuySale);
                        player.RemoveOffer(totalOffer);
                        player.RemoveGiftToken(totalGifttoken);
                        foreach (ItemJoinShopInfo log in itemPrice)
                        {
                            //LogMgr.LogMoneyAdd(LogMoneyType.Shop, LogMoneyType.Shop_BuySale, player.PlayerCharacter.ID, log.Moneys, log.Gold, log.GiftToken, log.Offer, log.OtherPay, log.TemplateID, 5, log.Data);
                        }
                        List <ItemInfo> remainitems  = new List <ItemInfo>();
                        List <ItemInfo> sendMailItem = new List <ItemInfo>();
                        for (int i = 0; i < buyItems.Count; i++)
                        {
                            if (!player.HideBag.AddItemTo(buyItems[i], buyItems.Count - (i + 1)))
                            {
                                remainitems.Add(buyItems[i]);
                            }
                        }
                        player.StackItem(ref remainitems);
                        foreach (ItemInfo info2 in remainitems)
                        {
                            if (!player.AddItem(info2))
                            {
                                sendMailItem.Add(info2);
                            }
                        }
                        if (sendMailItem.Count > 0)
                        {
                            using (new PlayerBussiness())
                            {
                                string title = "";
                                if (player.SendItemsToMail(sendMailItem, "", title, eMailType.BuyItem))
                                {
                                    player.Out.SendMailResponse(player.PlayerCharacter.ID, eMailRespose.Receiver);
                                }
                                eMsg = eMessageType.ERROR;
                                msg  = "UserBuyItemHandler.Mail";
                            }
                        }
                        player.OnPaid(totalMoney, totalGold, totalOffer, totalGifttoken, "");
                        player.Out.SendMessage(eMsg, LanguageMgr.GetTranslation(msg, new object[0]));
                        player.SaveIntoDatabase();
                        result = 0;
                    }
                    else
                    {
                        if (money > player.PlayerCharacter.Money)
                        {
                            player.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("UserBuyItemHandler.Money", new object[0]));
                        }
                        result = 1;
                    }
                }
            }
            return(result);
        }